Trim needless comments and fix the picker width
Remove comments that only restate the code, keeping the section banners and the notes that carry a reason, a measured fact or an external contract. ButtonOptions.width claimed to be a fixed width but only set minWidth, so the Graph and Texture pickers grew with the name they showed. It is now what it promises, with a separate minWidth for the buttons that have two forms. Narrow buttons shrink their padding, otherwise a 24px icon button had 8px left for its glyph and truncate dropped it entirely. __gm.labelsDropped() guards that class: the overflow guard only saw text that was too wide, never a label truncated to nothing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
1 parent
f16801aef3
commit
4d84231b9f
115 files changed
+707
-1564
No files matched your search
+2
-2
@@ -10,8 +10,8 @@ import { EditorState } from './state';
|
||||
const API_ENDPOINT = '/game-maker/api/index.php';
|
||||
|
||||
/**
|
||||
* Where uploaded images live. The API writes them; the browser reads them straight off disk,
|
||||
* with no PHP in the path – they are static files whose names are their content hashes.
|
||||
* Where uploaded images live: the API writes them, the browser reads them straight off disk as
|
||||
* static files named by their content hash.
|
||||
*/
|
||||
const TEXTURE_BASE = '/game-maker/data/textures';
|
||||
|
||||
|
||||
Reference in new issue
Block a user