Trim needless comments and fix the picker width

Remove comments that only restate the code, keeping the section banners
and the notes that carry a reason, a measured fact or an external
contract.

ButtonOptions.width claimed to be a fixed width but only set minWidth,
so the Graph and Texture pickers grew with the name they showed. It is
now what it promises, with a separate minWidth for the buttons that have
two forms. Narrow buttons shrink their padding, otherwise a 24px icon
button had 8px left for its glyph and truncate dropped it entirely.

__gm.labelsDropped() guards that class: the overflow guard only saw text
that was too wide, never a label truncated to nothing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
rootandClaude Opus 5 committed 2026-09-08 15:52:05 +02:00
1 parent f16801aef3
commit 4d84231b9f
115 files changed
+707 -1564

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@@ -2,11 +2,7 @@ import { Label, type TextField, type VStack } from '../../ui';
import type { EditorState } from '../state';
import type { FieldContext, FieldRow } from './fieldFactory';
/**
* What the inspector sections build into: the panel body and the registry of rows. It is also
* the FieldContext the sections hand to the field factory, so a row can resolve an asset
* reference without the factory knowing anything about the editor state.
*/
/** What the inspector sections build into: the panel body and the registry of rows. */
export interface InspectorHost extends FieldContext {
readonly state: EditorState;
readonly body: VStack;