Trim needless comments and fix the picker width

Remove comments that only restate the code, keeping the section banners
and the notes that carry a reason, a measured fact or an external
contract.

ButtonOptions.width claimed to be a fixed width but only set minWidth,
so the Graph and Texture pickers grew with the name they showed. It is
now what it promises, with a separate minWidth for the buttons that have
two forms. Narrow buttons shrink their padding, otherwise a 24px icon
button had 8px left for its glyph and truncate dropped it entirely.

__gm.labelsDropped() guards that class: the overflow guard only saw text
that was too wide, never a label truncated to nothing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
rootandClaude Opus 5 committed 2026-09-08 15:52:05 +02:00
1 parent f16801aef3
commit 4d84231b9f
115 files changed
+707 -1564

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@@ -88,9 +88,8 @@ export function refreshNodeSection(host: InspectorHost, assetId: string, nodeId:
}
/**
* Variable params are the one kind of setting the node cannot declare on its own: their
* options are the variables of the behavior the node sits in. Everything else, asset
* references included, is used exactly as declared.
* Variable params are the one setting a node cannot declare on its own: their options are the
* variables of the behavior it sits in. Everything else is used exactly as declared.
*/
function resolveParamDef(param: PropertyDef, asset: Asset): PropertyDef {
if (param.kind !== 'enum' || param.key !== 'variable' || asset.type !== 'behavior') return param;