Add textures for sprites
Images are uploaded to a content-addressed blob endpoint and stored as data/textures/<sha256>.<ext>; the project only keeps the file name. The sprite points at a texture asset through an ordinary property of the new kind `asset`, so instance overrides, "Apply to container", "Reset to asset", undo and `Set property` work without any extra code. The new kind also replaces the ad-hoc asset picker the graph nodes faked as an enum. Import goes through + -> Texture, drag & drop onto the canvas or Ctrl+V. Images wider than 2048px are downscaled client-side and re-encoded to WebP if needed, because nginx caps uploads at 1MB; an image that already fits is uploaded byte for byte so pixel art is never resampled. The sprite colour default changes from red to white, since colour tints the texture multiplicatively and a tint of white shows an image as it is. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -1,4 +1,5 @@
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import type { Project } from '../model/Project';
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import { statusMessage } from './http';
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import {
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type LoadedProject,
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type ProjectStore,
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@@ -62,14 +63,20 @@ export class HttpProjectStore implements ProjectStore {
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try {
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data = text ? JSON.parse(text) : null;
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} catch {
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throw new Error(`API ${method} ${route}: invalid JSON (${response.status})`);
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// Not every failure comes from our API: nginx rejects an oversized body itself and
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// answers with an HTML page. Such a response is explained by its status, and saying
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// "invalid JSON" instead of "too large" would send the user looking in the wrong place.
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// A *successful* response that is not JSON stays a defect and keeps its old message.
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if (response.ok) throw new Error(`API ${method} ${route}: invalid JSON (${response.status})`);
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data = null;
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}
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if (response.status === 409) {
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const rev = (data as { revision?: number } | null)?.revision ?? -1;
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throw new StaleRevisionError(rev);
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}
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if (!response.ok) {
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const message = (data as { error?: string } | null)?.error ?? response.statusText;
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const message =
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(data as { error?: string } | null)?.error ?? statusMessage(response.status, response.statusText);
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throw new Error(`API ${method} ${route}: ${message} (${response.status})`);
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}
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return data as T;
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