Move a large graph instead of drawing it again (#292)
In a graph of many nodes the frame rate dropped while panning, and more so while one node was dragged. Every pointer move rebuilt every box, every text and every curve, and a drag also announced a changed project, so the panels rebuilt along with it. - Panning and zooming move the picture. GraphCanvas.applyView sets position and scale and draws anew only the grid and the rubber band. It used to call redraw(). - A node draws its box and makes its texts only when what they show has changed. NodeView keeps a signature of what redraw reads and one of what rebuildTexts reads, and returns early while they hold. - A drag does not announce a changed project. GraphDrags writes the model on every pointer move and asks the canvas once a frame to follow (GraphCanvasHost.moved). state.preview() waits for the command of the release. - Nodes outside the picture are not drawn. inView in graphView.ts is the rule, cull() applies it after every redraw and every change of the view. - The graph is a render group, and box and pins go into the batch. The mask sits on a container above the group, on the group itself it would be panned and zoomed along. - The rubber band and the drop mark of a dragged behavior are drawn on their own (drawBand), without a redraw of the graph. Measured in the CI image with 388 nodes and 540 links, fitted to the canvas, 240 pointer moves 16 ms apart: - Pan, script per move: 25.2 ms before, 2.0 ms after - Pan: 4.4 frames per second before, 18.7 after - Drag a node: 2.7 frames per second before, 22.4 after - The still picture: 9 frames per second before, 21 after Not solved: the still picture of such a graph stays at 21 frames per second in the test browser. What is left is the drawing itself, and the frame rates are those of that browser, not of a desktop GPU. Tests: - Gate on melektaus-atx: 207 files, 3121 tests (3114 + 7), exit 0 - e2e 4,6,18,19,20,23,24,26,28,31,36,43,51,53 on melektaus-atx: 542 pass, 1 fail. The fail is module 51 after module 43, an order the suite does not have, and it fails the same way without this change. Module 51 alone: 12 checks, all pass. - No full run and no smokes. The sum of 1660 (1656 + 4) is reckoned, and the CI workflow is switched off. - Seven unit tests: six for inView in tests/editor/graph-view.test.ts and one in frame-preview.test.ts - Four e2e checks in block 6z-xii of module 06: pan, drag, zoom in and fit, a changed value - Seven browser counter-probes fail 2 to 3 checks each Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -45,7 +45,7 @@ npm run build # writes dist/ and regenerates index.html; the folder is wh
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The browser suite and the three example games need a machine with a GPU:
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```bash
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node tools/seed-e2e.mjs && node tools/e2e.mjs # the editor, 1656 checks (GM_STEPS=20 for one step)
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node tools/seed-e2e.mjs && node tools/e2e.mjs # the editor, 1660 checks (GM_STEPS=20 for one step)
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# every tool signs in first – see the Accounts page
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node tools/seed-jumprun.mjs && node tools/smoke-jumprun.mjs
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node tools/seed-tetris.mjs && node tools/smoke-tetris.mjs
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@@ -58,6 +58,9 @@ export function graphHooks({ state, editor }: HookContext) {
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snapping: () => graphEditor.canvas.snapEnabled,
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snapButton: () => snapButton(graphEditor.snap),
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zoom: () => graphEditor.canvas.zoomLevel,
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/** Nodes left in the picture, and how often texts, boxes and links were really made (#292). */
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nodesDrawn: () => graphEditor.canvas.nodesDrawn(),
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made: () => graphEditor.canvas.partsMade(),
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crumbs: () => graphEditor.breadcrumb.crumbsDrawn(),
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},
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stateMachine: {
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@@ -82,6 +82,8 @@ export class EdgeLayer extends Container {
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/** Every link the last draw stroked, bottom first – what a click on a line is tested against. */
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private paths: EdgePath[] = [];
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private picked: ReadonlySet<string> = new Set();
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/** How often the links were drawn, for the checks: a pan must not add to it (#292). */
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drawCount = 0;
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constructor() {
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super();
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@@ -96,6 +98,7 @@ export class EdgeLayer extends Container {
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beads: (edgeId: string) => readonly number[] = () => [],
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picked: ReadonlySet<string> = new Set(),
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): void {
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this.drawCount += 1;
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this.paths = [];
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this.picked = picked;
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this.curves.clear();
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@@ -34,6 +34,7 @@ import {
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endDrag,
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onDragChange,
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pressCount,
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requestRender,
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type MenuItem,
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type Size,
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Theme,
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@@ -65,7 +66,7 @@ import { NodePalette, type PaletteAction } from './NodePalette';
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import { splitEntries } from './splitMenu';
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import { type PaletteEntry, paletteEntries } from './paletteEntries';
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import { NODE_WIDTH, NodeView, TITLE_HEIGHT } from './NodeView';
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import { drawGraphGrid, FIT_MARGIN, ZOOM_LIMITS, zoomedAbout } from './graphView';
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import { drawGraphGrid, FIT_MARGIN, inView, ZOOM_LIMITS, zoomedAbout } from './graphView';
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import { GraphWiring } from './wiring';
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/** One running instance's answer for a machine: which state it holds, and whose instance it is. */
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@@ -96,6 +97,7 @@ export class GraphCanvas extends Widget {
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private readonly bg = new Graphics();
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private readonly grid = new Graphics();
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private readonly clip = new Graphics();
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private readonly clipped = new Container();
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private readonly canvas = new Container();
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private readonly annotationLayer = new AnnotationLayer((view, e) => this.onAnnotationPointerDown(view, e));
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private readonly blockLayer = new Graphics();
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@@ -159,6 +161,7 @@ export class GraphCanvas extends Widget {
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entries: () => this.entries(),
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newNode: (entry, at) => this.newNode(entry, at),
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redraw: () => this.redraw(),
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moved: () => this.moved(),
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};
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this.wiring = new GraphWiring(host);
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this.drags = new GraphDrags(host);
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@@ -169,8 +172,13 @@ export class GraphCanvas extends Widget {
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this.nodeLayer,
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this.tempEdge,
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);
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this.addChild(this.bg, this.grid, this.canvas, this.band, this.hint, this.clip);
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this.canvas.mask = this.clip;
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this.clipped.addChild(this.canvas);
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this.addChild(this.bg, this.grid, this.clipped, this.band, this.hint, this.clip);
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this.clipped.mask = this.clip;
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// A group of its own: panning and zooming move it as one, and a node that enters or leaves the
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// picture rebuilds the drawing of the graph only, not of the whole editor. The mask sits one
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// level above it: on the group itself it would be panned and zoomed along with the graph.
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this.canvas.isRenderGroup = true;
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this.cursor = 'default';
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this.on('pointerdown', (e: FederatedPointerEvent) => this.onCanvasPointerDown(e));
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@@ -304,6 +312,18 @@ export class GraphCanvas extends Widget {
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this.redraw();
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}
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/**
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* A drag moved nodes or boxes in the model. Nothing a node shows depends on where it stands, so
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* the views are put there and the links drawn again – without asking every node what it is.
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*/
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private moved(): void {
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const asset = this.asset();
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if (!asset) return;
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this.annotationLayer.sync(asset.graph);
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for (const node of asset.graph.nodes) this.views.get(node.id)?.position.set(node.x, node.y);
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this.redraw();
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}
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private onAnnotationPointerDown(view: AnnotationView, e: FederatedPointerEvent): void {
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if (e.button === 1 || !this.assetId) return;
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e.stopPropagation();
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@@ -430,10 +450,41 @@ export class GraphCanvas extends Widget {
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});
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}
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/**
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* Moves the picture, and draws anew only what is laid out on the screen rather than in the graph:
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* the grid and the band. Nodes and links keep their shapes – a pan that rebuilt them on every
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* pointer move cost more than a frame in a graph of a few hundred nodes (#292).
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*/
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private applyView(): void {
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this.canvas.position.set(Math.round(this.pan.x), Math.round(this.pan.y));
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this.canvas.scale.set(this.zoom);
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this.redraw();
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this.syncGrid();
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this.cull();
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this.drawBand();
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requestRender();
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}
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/** Takes the nodes outside the picture out of the drawing – see `inView`. */
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private cull(): void {
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const view = { pan: this.pan, zoom: this.zoom };
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for (const node of this.views.values()) node.visible = inView(node, view, this.w, this.h);
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}
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/** How many nodes the last redraw left in the picture. */
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nodesDrawn(): number {
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let drawn = 0;
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for (const node of this.views.values()) if (node.visible) drawn += 1;
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return drawn;
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}
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/** How often the texts and boxes of the nodes were really made, and the links drawn – a pan must add nothing. */
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partsMade(): { texts: number; box: number; links: number } {
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const made = { texts: 0, box: 0, links: this.edgeLayer.drawCount };
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for (const node of this.views.values()) {
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made.texts += node.made.texts;
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made.box += node.made.box;
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}
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return made;
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}
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private screenToGraph(sx: number, sy: number): { x: number; y: number } {
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@@ -626,7 +677,7 @@ export class GraphCanvas extends Widget {
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const d = Math.hypot(g.x - this.marquee.start.x, g.y - this.marquee.start.y) * this.zoom;
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if (!this.marquee.active && d < DRAG_THRESHOLD) return;
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this.marquee.active = true;
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this.redraw();
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this.drawBand();
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}
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}
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@@ -654,7 +705,7 @@ export class GraphCanvas extends Widget {
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private setIncoming(incoming: GraphCanvas['incoming']): void {
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if (!incoming && !this.incoming) return;
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this.incoming = incoming;
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this.redraw();
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this.drawBand();
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}
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private dropIncoming(drop: NonNullable<GraphCanvas['incoming']>): void {
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@@ -852,6 +903,7 @@ export class GraphCanvas extends Widget {
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target && target.nodeId === view.node.id ? { port: target.port, isOutput: target.isOutput } : null;
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view.redraw();
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}
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this.cull();
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this.drawnBlocks = blockFrames(asset.graph, (id) => {
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const view = this.views.get(id);
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@@ -869,8 +921,14 @@ export class GraphCanvas extends Widget {
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);
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this.wiring.draw(this.tempEdge, asset.graph);
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this.drawBand();
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}
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/** The rubber band and the place a dragged behavior would land, both in screen space. */
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private drawBand(): void {
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const c = Theme.colors;
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this.band.clear();
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if (!this.asset()) return;
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const m = this.marquee;
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if (m?.active) {
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drawBand(
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@@ -131,6 +131,15 @@ export class NodeView extends Widget {
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private readonly valueTexts = new Map<string, Text>();
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/** Where an output's value may be drawn: right-aligned before its label, clear of the input text. */
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private valueSlots = new Map<string, { left: number; right: number; top: number }>();
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/**
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* What the texts and the box were last made from. A graph is redrawn on every model event and on
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* every frame of a run, and for nearly every node nothing has changed: a text made anew is a
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* picture uploaded anew, and a box cleared is a shape built anew (#292).
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*/
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private textsOf = '';
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private drawnOf = '';
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/** How often the texts and the box were really made, for the checks. */
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readonly made = { texts: 0, box: 0 };
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/**
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* Not fixed at construction: a nested-behavior node's ports come from another graph, so the
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@@ -145,6 +154,10 @@ export class NodeView extends Widget {
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super();
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this.def = def;
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this.cursor = 'grab';
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// Pixi draws a shape of more than 200 vertices on its own, and the round pins are: a few hundred
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// nodes were a few hundred draw calls. In the batch they share one.
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this.box.context.batchMode = 'batch';
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this.ports.context.batchMode = 'batch';
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this.addChild(this.box, this.ports);
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this.sync(node, { nodes: [node], edges: [] }, null, def);
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}
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@@ -215,10 +228,51 @@ export class NodeView extends Widget {
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const height = this.collapsed ? TITLE_HEIGHT : this.headerHeight() + this.rowCount() * ROW_HEIGHT + PAD;
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// Sized before the texts: output labels are placed against the right edge.
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this.resize(this.collapsed ? this.collapsedWidth() : NODE_WIDTH, height);
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this.rebuildTexts();
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const texts = this.textSignature();
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if (texts !== this.textsOf) {
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this.textsOf = texts;
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this.made.texts += 1;
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this.rebuildTexts();
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}
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this.position.set(node.x, node.y);
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}
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/** Everything `rebuildTexts` reads. */
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private textSignature(): string {
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const rows: unknown[] = [];
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for (let i = 0; i < this.rowCount(); i++) {
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const input = this.def.inputs[i];
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const output = this.def.outputs[i];
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rows.push(
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input ? [this.inputText(input), rowStyle(input)] : null,
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output ? [output.label, rowStyle(output), output.type !== 'exec' && !output.ghost, output.key] : null,
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);
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}
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return JSON.stringify([this.w, this.collapsed, this.def.label, this.paramLines, this.problem, rows]);
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}
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/** Everything `redraw` reads. */
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private drawSignature(): string {
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const port = (p: PortDef) => `${p.key}:${p.paintType ?? p.type}:${p.ghost ? 1 : 0}`;
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return JSON.stringify([
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this.w,
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this.h,
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this.collapsed,
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this.def.category,
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this.def.transitionEdges === true,
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this.isStart,
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this.hot,
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this.selected,
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this.problem !== null,
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this.stateMark,
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this.linked,
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this.targetPort,
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this.headerHeight(),
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this.def.inputs.map(port),
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this.def.outputs.map(port),
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]);
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}
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private collapsedWidth(): number {
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const title = CanvasTextMetrics.measureText(this.def.label, textStyle('accent')).width;
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return collapsedNodeWidth(title, TITLE_X + COLLAPSED_TITLE_END, NODE_WIDTH);
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@@ -408,6 +462,10 @@ export class NodeView extends Widget {
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}
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override redraw(): void {
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const drawn = this.drawSignature();
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if (drawn === this.drawnOf) return;
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this.drawnOf = drawn;
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this.made.box += 1;
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const c = Theme.colors;
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this.box.clear();
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this.box.roundRect(2, 3, this.w, this.h, Theme.radius).fill({ color: 0x000000, alpha: 0.35 });
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@@ -1,6 +1,7 @@
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import { annotationNoun, normalizeBox } from '../../core/commands/annotationCommands';
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import { oneStep } from '../../core/commands/CompoundCommand';
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import { findAnnotation, MIN_ANNOTATION_SIZE } from '../../core/graph';
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import { cancelFrameWork, onFrame } from '../../ui';
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import { dragOffset, resizeSize } from '../framing';
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import {
|
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boxOf,
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@@ -11,7 +12,6 @@ import {
|
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travellers,
|
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type Travellers,
|
||||
} from './annotationDrag';
|
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import { FramePreview } from '../framePreview';
|
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import type { AnnotationView } from './AnnotationView';
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import type { GraphCanvasHost } from './graphHost';
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import { GRID_STEP } from './graphView';
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@@ -20,6 +20,8 @@ import type { Point } from './transitions';
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/** Pointer travel (screen pixels) before a press turns into a drag rather than a click. */
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export const DRAG_THRESHOLD = 3;
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let instances = 0;
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/** Nodes, groups and comments dragged about the canvas, each gesture one undo step. */
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export class GraphDrags {
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/** Nodes being dragged, with the boxes a band caught alongside them – they travel together. */
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@@ -37,10 +39,17 @@ export class GraphDrags {
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moved: boolean;
|
||||
} | null = null;
|
||||
|
||||
private readonly perFrame: FramePreview;
|
||||
/**
|
||||
* The gesture writes the model on every pointer move, the canvas follows once a frame (#213) – and
|
||||
* only the canvas: where a node stands concerns no panel, no run and no picture, so the drag does
|
||||
* not announce a changed project until the command of its release does (#292).
|
||||
*/
|
||||
private readonly frameKey = `graph-drag:${(instances += 1)}`;
|
||||
|
||||
constructor(private readonly host: GraphCanvasHost) {
|
||||
this.perFrame = new FramePreview(host.state, 'graph-drag');
|
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constructor(private readonly host: GraphCanvasHost) {}
|
||||
|
||||
private follow(): void {
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||||
onFrame(this.frameKey, () => this.host.moved());
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||||
}
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||||
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||||
/** A press on a node: the selection travels with it. False when there is no graph to move in. */
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||||
@@ -100,7 +109,7 @@ export class GraphDrags {
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||||
const step = this.host.snapping() ? GRID_STEP : 0;
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// Each thing snaps for itself, node or box, so what lands on the grid is what was grabbed.
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||||
placeTravellers(graph, drag.along, (start) => dragOffset(start, dx, dy, step));
|
||||
this.perFrame.request();
|
||||
this.follow();
|
||||
}
|
||||
|
||||
/** Moves or resizes the dragged box in the model, for the preview; committed on release. */
|
||||
@@ -123,7 +132,7 @@ export class GraphDrags {
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||||
const offset = dragOffset(drag.grabbed.start, dx, dy, step);
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||||
placeTravellers(graph, drag.along, () => offset);
|
||||
}
|
||||
this.perFrame.request();
|
||||
this.follow();
|
||||
}
|
||||
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||||
/** Puts the previewed boxes back and records the whole gesture as one undo step. False when no box was dragged. */
|
||||
@@ -131,7 +140,7 @@ export class GraphDrags {
|
||||
const drag = this.box;
|
||||
if (!drag) return false;
|
||||
this.box = null;
|
||||
this.perFrame.cancel();
|
||||
cancelFrameWork(this.frameKey);
|
||||
const graph = this.host.asset()?.graph;
|
||||
const assetId = this.host.assetId();
|
||||
if (!drag.moved || !graph || !assetId) return true;
|
||||
@@ -146,7 +155,7 @@ export class GraphDrags {
|
||||
releaseNodes(): void {
|
||||
const drag = this.nodes;
|
||||
this.nodes = null;
|
||||
this.perFrame.cancel();
|
||||
cancelFrameWork(this.frameKey);
|
||||
const graph = this.host.asset()?.graph;
|
||||
const assetId = this.host.assetId();
|
||||
if (!drag?.moved || !graph || !assetId) return;
|
||||
|
||||
@@ -28,4 +28,6 @@ export interface GraphCanvasHost {
|
||||
/** The command that adds a node from the palette at a graph point. */
|
||||
newNode(entry: PaletteEntry, at: Point): AddNodeCommand;
|
||||
redraw(): void;
|
||||
/** A drag moved nodes or boxes in the model: their views follow, and the links between them. */
|
||||
moved(): void;
|
||||
}
|
||||
@@ -80,6 +80,28 @@ export function panAndZoom(
|
||||
});
|
||||
}
|
||||
|
||||
/** What a node draws beyond its box: the shadow, the pins on its edges and the ring around a drop target. */
|
||||
export const NODE_OVERHANG = 12;
|
||||
|
||||
/**
|
||||
* Whether any of a box, with what hangs over its edges, is inside a view of `w` by `h` screen pixels.
|
||||
* A graph is mostly looked at in parts, and a node outside the picture costs as much to draw as one
|
||||
* inside it (#292).
|
||||
*/
|
||||
export function inView(
|
||||
box: { x: number; y: number; w: number; h: number },
|
||||
view: GraphView,
|
||||
w: number,
|
||||
h: number,
|
||||
overhang = NODE_OVERHANG,
|
||||
): boolean {
|
||||
const left = (0 - view.pan.x) / view.zoom - overhang;
|
||||
const top = (0 - view.pan.y) / view.zoom - overhang;
|
||||
const right = (w - view.pan.x) / view.zoom + overhang;
|
||||
const bottom = (h - view.pan.y) / view.zoom + overhang;
|
||||
return box.x < right && box.x + box.w > left && box.y < bottom && box.y + box.h > top;
|
||||
}
|
||||
|
||||
export function drawGraphGrid(g: Graphics, view: GraphView, w: number, h: number): void {
|
||||
g.clear();
|
||||
const step = GRID_STEP * view.zoom;
|
||||
|
||||
@@ -109,33 +109,43 @@ describe('dragging a node in the graph', () => {
|
||||
toGraph: (p: { x: number; y: number }) => ({ x: p.x, y: p.y }),
|
||||
zoom: () => 1,
|
||||
snapping: () => false,
|
||||
moved: vi.fn(),
|
||||
} as unknown as GraphCanvasHost;
|
||||
return { state, node: asset.graph.nodes[0]!, drags: new GraphDrags(host) };
|
||||
return { state, host, node: asset.graph.nodes[0]!, drags: new GraphDrags(host) };
|
||||
}
|
||||
|
||||
it('moves the node with every pointer move and previews once a frame', () => {
|
||||
it('moves the node with every pointer move, and the canvas follows once a frame', () => {
|
||||
const tick = frames();
|
||||
const { state, node, drags } = rig();
|
||||
const { host, node, drags } = rig();
|
||||
drags.grabNodes({ x: 10, y: 10 });
|
||||
for (let i = 1; i <= 5; i++) {
|
||||
drags.move({ x: 10 + i * 10, y: 10 });
|
||||
expect(node.x).toBe(i * 10);
|
||||
}
|
||||
expect(state.preview).not.toHaveBeenCalled();
|
||||
expect(host.moved).not.toHaveBeenCalled();
|
||||
tick();
|
||||
expect(state.preview).toHaveBeenCalledTimes(1);
|
||||
expect(host.moved).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it('does not announce a changed project while the drag runs (#292)', () => {
|
||||
const tick = frames();
|
||||
const { state, drags } = rig();
|
||||
drags.grabNodes({ x: 10, y: 10 });
|
||||
drags.move({ x: 50, y: 30 });
|
||||
tick();
|
||||
expect(state.preview).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it('leaves nothing for the frame after the release: the command has the last word', () => {
|
||||
const tick = frames();
|
||||
const { state, node, drags } = rig();
|
||||
const { state, host, node, drags } = rig();
|
||||
drags.grabNodes({ x: 10, y: 10 });
|
||||
drags.move({ x: 50, y: 30 });
|
||||
drags.releaseNodes();
|
||||
expect(state.execute).toHaveBeenCalledTimes(1);
|
||||
expect(node.x).toBe(0);
|
||||
tick();
|
||||
expect(state.preview).not.toHaveBeenCalled();
|
||||
expect(host.moved).not.toHaveBeenCalled();
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/**
|
||||
* A graph is mostly looked at in parts (#292): a node outside the picture is left out of the drawing,
|
||||
* and what decides that is where its box, with what hangs over its edges, stands against the view.
|
||||
*/
|
||||
import { describe, expect, it } from 'vitest';
|
||||
import { inView, NODE_OVERHANG } from '../../src/editor/graph/graphView';
|
||||
|
||||
const box = (x: number, y: number) => ({ x, y, w: 176, h: 80 });
|
||||
const plain = { pan: { x: 0, y: 0 }, zoom: 1 };
|
||||
|
||||
describe('which nodes are in the picture', () => {
|
||||
it('keeps a node inside the view and drops one far outside it, on every side', () => {
|
||||
expect(inView(box(100, 100), plain, 800, 600)).toBe(true);
|
||||
expect(inView(box(-400, 100), plain, 800, 600)).toBe(false);
|
||||
expect(inView(box(1000, 100), plain, 800, 600)).toBe(false);
|
||||
expect(inView(box(100, -300), plain, 800, 600)).toBe(false);
|
||||
expect(inView(box(100, 800), plain, 800, 600)).toBe(false);
|
||||
});
|
||||
|
||||
it('keeps a node that only reaches into the view with a corner', () => {
|
||||
expect(inView(box(-170, -70), plain, 800, 600)).toBe(true);
|
||||
expect(inView(box(790, 590), plain, 800, 600)).toBe(true);
|
||||
});
|
||||
|
||||
it('keeps a node just outside for what it draws beyond its box', () => {
|
||||
// The pins sit on the edges and the shadow falls below: a box that ends right at the border
|
||||
// still has pixels inside it.
|
||||
expect(inView(box(-176 - NODE_OVERHANG + 1, 100), plain, 800, 600)).toBe(true);
|
||||
expect(inView(box(-176 - NODE_OVERHANG, 100), plain, 800, 600)).toBe(false);
|
||||
expect(inView(box(800 + NODE_OVERHANG - 1, 100), plain, 800, 600)).toBe(true);
|
||||
expect(inView(box(800 + NODE_OVERHANG, 100), plain, 800, 600)).toBe(false);
|
||||
expect(inView(box(100, -80 - NODE_OVERHANG + 1), plain, 800, 600)).toBe(true);
|
||||
expect(inView(box(100, -80 - NODE_OVERHANG), plain, 800, 600)).toBe(false);
|
||||
expect(inView(box(100, 600 + NODE_OVERHANG - 1), plain, 800, 600)).toBe(true);
|
||||
expect(inView(box(100, 600 + NODE_OVERHANG), plain, 800, 600)).toBe(false);
|
||||
});
|
||||
|
||||
it('follows the pan', () => {
|
||||
const far = box(2000, 1500);
|
||||
expect(inView(far, plain, 800, 600)).toBe(false);
|
||||
expect(inView(far, { pan: { x: -1800, y: -1300 }, zoom: 1 }, 800, 600)).toBe(true);
|
||||
expect(inView(box(100, 100), { pan: { x: -1800, y: -1300 }, zoom: 1 }, 800, 600)).toBe(false);
|
||||
// Each direction by itself: a node left behind on one axis is out, whatever the other says.
|
||||
expect(inView(box(100, 100), { pan: { x: -1800, y: 0 }, zoom: 1 }, 800, 600)).toBe(false);
|
||||
expect(inView(box(100, 100), { pan: { x: 0, y: -1300 }, zoom: 1 }, 800, 600)).toBe(false);
|
||||
expect(inView(box(-500, -400), { pan: { x: 600, y: 500 }, zoom: 1 }, 800, 600)).toBe(true);
|
||||
});
|
||||
|
||||
it('follows the zoom: zoomed out the view holds more, zoomed in less', () => {
|
||||
const node = box(1500, 100);
|
||||
expect(inView(node, plain, 800, 600)).toBe(false);
|
||||
expect(inView(node, { pan: { x: 0, y: 0 }, zoom: 0.5 }, 800, 600)).toBe(true);
|
||||
expect(inView(box(500, 100), { pan: { x: 0, y: 0 }, zoom: 2 }, 800, 600)).toBe(false);
|
||||
// Panned and zoomed at once, the view is the graph from 500 to 900 across and 500 to 800 down.
|
||||
const both = { pan: { x: -1000, y: -1000 }, zoom: 2 };
|
||||
expect(inView(box(600, 560), both, 800, 600)).toBe(true);
|
||||
expect(inView(box(300, 560), both, 800, 600)).toBe(false);
|
||||
expect(inView(box(950, 560), both, 800, 600)).toBe(false);
|
||||
expect(inView(box(600, 380), both, 800, 600)).toBe(false);
|
||||
expect(inView(box(600, 900), both, 800, 600)).toBe(false);
|
||||
});
|
||||
|
||||
it('holds nothing while the canvas has no size', () => {
|
||||
expect(inView(box(100, 100), plain, 0, 0)).toBe(false);
|
||||
});
|
||||
});
|
||||
@@ -1109,6 +1109,7 @@ export async function graph(t) {
|
||||
await animationPlaying();
|
||||
await layerOf();
|
||||
await pickedLinks();
|
||||
await largeGraph();
|
||||
|
||||
await mutate(`__gm.state.select({ kind: 'asset', assetId: 'mover' });`);
|
||||
|
||||
@@ -2025,4 +2026,142 @@ export async function graph(t) {
|
||||
p.assets = p.assets.filter((a) => a.id !== 'lky');
|
||||
`);
|
||||
}
|
||||
|
||||
// 6z-xii. A graph of many nodes stays quick to move in (#292): panning moves the picture without
|
||||
// making a node anew, a dragged node takes its links along without one text being made,
|
||||
// and zoomed in only the nodes in the picture are drawn at all.
|
||||
async function largeGraph() {
|
||||
await mutate(`
|
||||
const nodes = [];
|
||||
const edges = [];
|
||||
for (let row = 0; row < 6; row++)
|
||||
for (let col = 0; col < 8; col++) {
|
||||
const id = 'big-' + row + '-' + col;
|
||||
nodes.push({ id, type: col === 0 ? 'Number' : 'Add', x: col * 260, y: row * 160, params: col === 0 ? { value: 1 } : {} });
|
||||
if (col > 0)
|
||||
edges.push({ id: 'e-' + id, from: { node: 'big-' + row + '-' + (col - 1), port: col === 1 ? 'value' : 'result' }, to: { node: id, port: 'a' } });
|
||||
}
|
||||
__gm.state.project.assets.push({
|
||||
id: 'bigy',
|
||||
type: 'behavior',
|
||||
name: 'Big graph',
|
||||
props: { enabled: true, runInEditor: false },
|
||||
variables: [],
|
||||
graph: { nodes, edges },
|
||||
});
|
||||
__gm.state.select({ kind: 'asset', assetId: 'bigy' });
|
||||
`);
|
||||
await showTab('graph');
|
||||
await clickText('Fit');
|
||||
const made = () => json('__gm.graph.made()');
|
||||
const drawn = () => json('__gm.graph.nodesDrawn()');
|
||||
const rectOf = (id) => json(`__gm.graph.nodeRect(${JSON.stringify(id)})`);
|
||||
const near = (a, b) => Math.abs(a - b) <= 1.5;
|
||||
const area = await json('__gm.graph.canvasRect()');
|
||||
const centre = { x: area.x + area.w / 2, y: area.y + area.h / 2 };
|
||||
const allDrawn = await drawn();
|
||||
// The far corners of the graph are really on screen: what is drawn there is not the bare canvas.
|
||||
const colourAt = (p) => evaluate(`__gm.pixelAt(${Math.round(p.x)}, ${Math.round(p.y)})`);
|
||||
const bare = await colourAt({ x: area.x + 3, y: area.y + 3 });
|
||||
const corners = [];
|
||||
for (const id of ['big-0-0', 'big-0-7', 'big-5-0', 'big-5-7'])
|
||||
corners.push(await colourAt(await json(`__gm.graph.nodeAt(${JSON.stringify(id)})`)));
|
||||
|
||||
const before = { made: await made(), rect: await rectOf('big-2-3') };
|
||||
await drag(centre.x, centre.y, centre.x + 80, centre.y + 50, { button: 'middle' });
|
||||
const panned = { made: await made(), rect: await rectOf('big-2-3') };
|
||||
check(
|
||||
'panning a large graph moves the picture and makes no box, no text and no link anew',
|
||||
allDrawn === 48 &&
|
||||
corners.every((c) => c !== bare) &&
|
||||
near(panned.rect.x - before.rect.x, 80) &&
|
||||
near(panned.rect.y - before.rect.y, 50) &&
|
||||
panned.made.box === before.made.box &&
|
||||
panned.made.texts === before.made.texts &&
|
||||
// Twelve pointer moves, and the links are drawn once: by the release, as after any gesture.
|
||||
panned.made.links - before.made.links <= 1,
|
||||
JSON.stringify({ allDrawn, bare, corners, before, panned }),
|
||||
);
|
||||
|
||||
// Mid-drag, before the release has run its command: the node and its link are where the pointer is.
|
||||
const grip = await json(`__gm.graph.nodeAt('big-2-3')`);
|
||||
const linkBefore = await json(`__gm.graph.edgeAt('e-big-2-3')`);
|
||||
await t.mouse('mouseMoved', grip.x, grip.y);
|
||||
await t.mouse('mousePressed', grip.x, grip.y);
|
||||
for (let i = 1; i <= 10; i++) {
|
||||
await t.mouse('mouseMoved', grip.x + i * 6, grip.y + i * 4, 'left', { buttons: 1 });
|
||||
await t.sleep(16);
|
||||
}
|
||||
await t.settle();
|
||||
const during = {
|
||||
made: await made(),
|
||||
rect: await rectOf('big-2-3'),
|
||||
link: await json(`__gm.graph.edgeAt('e-big-2-3')`),
|
||||
status: await evaluate('__gm.state.saveStatus'),
|
||||
};
|
||||
await t.mouse('mouseReleased', grip.x + 60, grip.y + 40);
|
||||
await t.settle();
|
||||
const dropped = {
|
||||
made: await made(),
|
||||
node: (await asset('bigy')).graph.nodes.find((n) => n.id === 'big-2-3'),
|
||||
};
|
||||
await undo();
|
||||
const undone = (await asset('bigy')).graph.nodes.find((n) => n.id === 'big-2-3');
|
||||
await shot('31-large-graph');
|
||||
check(
|
||||
'a dragged node follows the pointer with its link, and no text is made anew – not for it, not on release',
|
||||
near(during.rect.x - panned.rect.x, 60) &&
|
||||
near(during.rect.y - panned.rect.y, 40) &&
|
||||
during.link.x - linkBefore.x > 20 &&
|
||||
during.made.texts === panned.made.texts &&
|
||||
dropped.made.texts === panned.made.texts &&
|
||||
// Its border changes with the selection, and nothing else is drawn again.
|
||||
dropped.made.box - panned.made.box <= 2 &&
|
||||
dropped.node.x !== 3 * 260 &&
|
||||
undone.x === 3 * 260 &&
|
||||
undone.y === 2 * 160,
|
||||
JSON.stringify({ panned, during, linkBefore, dropped, undone }),
|
||||
);
|
||||
|
||||
const corner = await json(`__gm.graph.nodeAt('big-0-0')`);
|
||||
for (let i = 0; i < 14 && (await json('__gm.graph.zoom()')) < 1; i++)
|
||||
await t.wheel(corner.x, corner.y, -120);
|
||||
const zoomedIn = { zoom: await json('__gm.graph.zoom()'), drawn: await drawn(), made: await made() };
|
||||
await shot('32-large-graph-near');
|
||||
await clickText('Fit');
|
||||
const fitted = { drawn: await drawn(), made: await made() };
|
||||
const backAt = await colourAt(await json(`__gm.graph.nodeAt('big-5-7')`));
|
||||
check(
|
||||
'zoomed in, only the nodes in the picture are drawn; Fit brings all back without making one anew',
|
||||
zoomedIn.zoom >= 1 &&
|
||||
zoomedIn.drawn > 0 &&
|
||||
zoomedIn.drawn < 20 &&
|
||||
fitted.drawn === 48 &&
|
||||
backAt !== bare &&
|
||||
fitted.made.texts === zoomedIn.made.texts &&
|
||||
fitted.made.box === zoomedIn.made.box &&
|
||||
fitted.made.links === zoomedIn.made.links,
|
||||
JSON.stringify({ zoomedIn, fitted, backAt, bare }),
|
||||
);
|
||||
|
||||
// The other side of the same rule: what a node shows does change with its value.
|
||||
const textsBefore = (await made()).texts;
|
||||
await mutate(`
|
||||
__gm.state.project.assets.find((a) => a.id === 'bigy').graph.nodes.find((n) => n.id === 'big-0-0').params.value = 7;
|
||||
`);
|
||||
const shown = JSON.stringify([
|
||||
await json(`__gm.graph.nodeSettings('big-0-0')`),
|
||||
await json(`__gm.graph.nodeInputs('big-0-0')`),
|
||||
]);
|
||||
const textsAfter = (await made()).texts;
|
||||
check(
|
||||
'a node whose value changed shows the new one, and is the only one whose texts are made anew',
|
||||
shown.includes('7') && textsAfter - textsBefore === 1,
|
||||
JSON.stringify({ shown, textsBefore, textsAfter }),
|
||||
);
|
||||
await mutate(`
|
||||
const p = __gm.state.project;
|
||||
p.assets = p.assets.filter((a) => a.id !== 'bigy');
|
||||
`);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user