Shrink a clip with the wave and drop it with a click beside (#357)
Zoomed out, the wave left room above and below it, but the bright file, the picked clip and its handles still took the whole height. And a click in the wave beside the picked clip kept it picked, so only the strip could take it back to the sound. - fileReach in waveView.ts is how far up and down the file reaches: full scale and its inset, never past the area. At level 1 it is the whole height, zoomed in too. - The bright file, the shade outside the clip and the two handles are drawn within that reach. - A click over the wave beside the picked clip picks the sound. Inside the clip or on a handle nothing changes, and a drag still spans the clip anew. Tests: - Unit wave-view: 11 green (1 new), a counter-check red - e2e 34 (melektaus-atx): ALL PASSED, 91 checks (1 new) - Gate (melektaus-atx): CHECK EXIT 0, 271 files, 4195 tests Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2016,6 +2016,18 @@ export async function sound(t) {
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(await picked()) === clipId,
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JSON.stringify({ undoneClip, redoneClip, pickedBeside, picked: await picked() }),
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);
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const inClip = await json('__gm.soundTab.at(0.2)');
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await click(inClip.x, inClip.y);
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const pickedInClip = await picked();
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const besideClip = await json('__gm.soundTab.at(0.6)');
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await click(besideClip.x, besideClip.y);
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const pickedBesideClip = await picked();
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await click(onBand.x, onBand.y);
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check(
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'a click over the wave inside the picked clip keeps it, beside it picks the sound',
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pickedInClip === clipId && pickedBesideClip === null && (await picked()) === clipId,
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JSON.stringify({ pickedInClip, pickedBesideClip, picked: await picked() }),
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);
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dragFrom = await json('__gm.soundTab.at(0.3)');
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dragTo = await json('__gm.soundTab.at(0.5)');
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await t.mouse('mouseMoved', dragFrom.x - 1, dragFrom.y);
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