Make texture and colour full kinds and drop the load-time migrations
- `Texture` and `Color` can be picked as a variable kind, a struct field kind and a declared port kind; a new `Texture` node hands a picture id into the graph. Declared, a texture is its bare id – the `$texture` tag stays a list-only thing. - The `String` node is labelled "Text" like its kind; the type id stays. - Whole-number inputs (`Item at`, `Set item`, `Sub list`, `Fill`, `Repeat`, `Substring`, `To text`) show no decimals (`int()` in shared.ts). - All server projects are reseeded, so `legacyNodes.ts`, `migrateDeclaredLists` and the `ownerId` fallback go, with their tests. - Note `reseed-because-of-list` moved to done/; new note `refactor-types`. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -1,14 +1,14 @@
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import { itemValue } from '../../../properties/listItems';
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import type { NodeDef } from '../../NodeRegistry';
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import { asList, asNumber } from '../../values';
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import { any, list, num } from '../shared';
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import { any, int, list } from '../shared';
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export const ItemAt: NodeDef = {
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type: 'ItemAt',
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label: 'Item at',
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category: 'data',
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description: 'The item at an index, counting from 0. Out of range gives 0.',
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inputs: [list('list'), num('index')],
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inputs: [list('list'), int('index')],
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outputs: [any('item')],
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// A color item reads as its number: the graph has no color of its own (see `portKindOf`).
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run: (_ctx, inputs) => {
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