User management: signing in is required before anything is loaded, the sign-in screen is drawn in the same canvas (user name, password as bullets, Enter moves on and submits) and the editor is built only after it; the API gained auth/session, auth/login and auth/logout while every other route answers 401 without a session, projects carry an owner and a foreign one comes back as 404, accounts live in data/users.json with a password hash and sessions as files in data/sessions with a sliding 30 days, so a build under the open tab does not sign anybody out; Logout sits at the far right of the toolbar and, as asked in the issue, does not reload the page: Editor.dispose() takes the editor down while the canvas stays, which is why the autosave, the focus handlers, the window listeners of the tilemap panel, the shortcuts and the plugins all got a way back; the tools sign in as e2e (tools/lib/auth.mjs, password from GAME_MAKER_E2E_PASSWORD or the git-ignored data/e2e-password.txt) and the browser gets the same session by cookie, new e2e module 45 covers the screen, the wrong pair, the bullets, logout without a reload and signing in again, new unit tests for HttpAuthStore and for what a session leaves behind (#177)
game-maker / gate (push) Successful in 2m5s
game-maker / suite (push) Failing after 6m22s

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 5 committed 2026-09-20 12:50:52 +02:00
1 parent 60ea56a2ce
commit 8e4bb6e1f9
38 files changed
+1530 -139

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+27 -8
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@@ -12,14 +12,20 @@ final class StaleRevisionException extends RuntimeException
/**
* File-based project store: one JSON document per project in `data/projects/{id}.json`.
* Each file wraps the project with metadata: { id, name, revision, updatedAt, project }.
* Each file wraps the project with metadata: { id, name, owner, revision, updatedAt, project }.
* Writes are atomic (temp file + rename) and guarded by an integer revision so that a
* stale client (second tab, old session) cannot silently overwrite newer work.
*
* A store belongs to one signed-in user: it lists, reads and writes only the projects whose
* `owner` is that user. Someone else's project is answered as missing rather than as forbidden,
* because "this id exists" is already more than a stranger should learn.
*/
final class Store
{
public function __construct(private readonly string $dir)
{
public function __construct(
private readonly string $dir,
private readonly string $owner,
) {
if (!is_dir($this->dir) && !mkdir($this->dir, 0775, true) && !is_dir($this->dir)) {
throw new RuntimeException("Cannot create data directory {$this->dir}");
}
@@ -41,7 +47,7 @@ final class Store
$items = [];
foreach (glob($this->dir . '/*.json') ?: [] as $file) {
$doc = $this->readFile($file);
if ($doc === null) {
if ($doc === null || $doc['owner'] !== $this->owner) {
continue;
}
$items[] = [
@@ -55,13 +61,13 @@ final class Store
return $items;
}
/** @return array{id:string,name:string,revision:int,updatedAt:string,project:array}|null */
/** @return array{id:string,name:string,owner:string,revision:int,updatedAt:string,project:array}|null */
public function load(string $id): ?array
{
return $this->readFile($this->path($id));
return $this->own($this->readFile($this->path($id)));
}
/** @return array{id:string,name:string,revision:int,updatedAt:string,project:array} */
/** @return array{id:string,name:string,owner:string,revision:int,updatedAt:string,project:array} */
public function create(string $name): array
{
do {
@@ -93,7 +99,7 @@ final class Store
throw new RuntimeException('Cannot acquire project lock');
}
try {
$current = $this->readFile($path);
$current = $this->own($this->readFile($path));
if ($current === null) {
return null;
}
@@ -114,10 +120,19 @@ final class Store
public function delete(string $id): bool
{
if ($this->load($id) === null) {
return false;
}
$path = $this->path($id);
return file_exists($path) && unlink($path);
}
/** The document, or null when it belongs to someone else. */
private function own(?array $doc): ?array
{
return $doc !== null && $doc['owner'] === $this->owner ? $doc : null;
}
private function path(string $id): string
{
return $this->dir . '/' . $id . '.json';
@@ -128,6 +143,7 @@ final class Store
return [
'id' => $id,
'name' => $name,
'owner' => $this->owner,
'revision' => $revision,
'updatedAt' => gmdate('c'),
'project' => $project,
@@ -145,6 +161,9 @@ final class Store
return null;
}
$doc['name'] = is_string($doc['name'] ?? null) ? $doc['name'] : 'Untitled';
// A file without an owner belongs to nobody and is therefore invisible to everybody –
// the safe way round, and the one that shows up straight away if a migration is missed.
$doc['owner'] = is_string($doc['owner'] ?? null) ? $doc['owner'] : '';
$doc['updatedAt'] = is_string($doc['updatedAt'] ?? null) ? $doc['updatedAt'] : '';
$doc['revision'] = (int) $doc['revision'];
return $doc;