User management: signing in is required before anything is loaded, the sign-in screen is drawn in the same canvas (user name, password as bullets, Enter moves on and submits) and the editor is built only after it; the API gained auth/session, auth/login and auth/logout while every other route answers 401 without a session, projects carry an owner and a foreign one comes back as 404, accounts live in data/users.json with a password hash and sessions as files in data/sessions with a sliding 30 days, so a build under the open tab does not sign anybody out; Logout sits at the far right of the toolbar and, as asked in the issue, does not reload the page: Editor.dispose() takes the editor down while the canvas stays, which is why the autosave, the focus handlers, the window listeners of the tilemap panel, the shortcuts and the plugins all got a way back; the tools sign in as e2e (tools/lib/auth.mjs, password from GAME_MAKER_E2E_PASSWORD or the git-ignored data/e2e-password.txt) and the browser gets the same session by cookie, new e2e module 45 covers the screen, the wrong pair, the bullets, logout without a reload and signing in again, new unit tests for HttpAuthStore and for what a session leaves behind (#177)
game-maker / gate (push) Successful in 2m5s
game-maker / suite (push) Failing after 6m22s

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 5 committed 2026-09-20 12:50:52 +02:00
1 parent 60ea56a2ce
commit 8e4bb6e1f9
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@@ -349,6 +349,25 @@ describe('switching a plugin on and off', () => {
expect(manager.records[0]).toMatchObject({ status: 'active', meta: { name: 'Plugin demo' } });
});
it('signing out stops every plugin without touching the switches on the server', async () => {
const log: string[] = [];
const { manager, start, state, tabs, stored } = switchable({
'a.js': () => tabPlugin('a', log),
'b.js': () => tabPlugin('b', log),
'off.js': () => tabPlugin('off', log),
});
await start();
expect(tabs.size).toBe(3);
await manager.stopAll();
expect(log).toEqual(['a: deactivate', 'b: deactivate', 'off: deactivate']);
expect(tabs.size).toBe(0);
// The switches are the account's, not this editor's: nothing was written (#177).
expect(stored).toEqual([]);
state.execute(new CreateAssetCommand('sprite', 'Crate'));
expect(log).toEqual(['a: deactivate', 'b: deactivate', 'off: deactivate']);
});
it('switching off runs deactivate and takes the tab and the listeners with it', async () => {
const log: string[] = [];
const { manager, start, state, tabs, stored } = switchable({ 'demo.js': () => tabPlugin('demo', log) });