User management: signing in is required before anything is loaded, the sign-in screen is drawn in the same canvas (user name, password as bullets, Enter moves on and submits) and the editor is built only after it; the API gained auth/session, auth/login and auth/logout while every other route answers 401 without a session, projects carry an owner and a foreign one comes back as 404, accounts live in data/users.json with a password hash and sessions as files in data/sessions with a sliding 30 days, so a build under the open tab does not sign anybody out; Logout sits at the far right of the toolbar and, as asked in the issue, does not reload the page: Editor.dispose() takes the editor down while the canvas stays, which is why the autosave, the focus handlers, the window listeners of the tilemap panel, the shortcuts and the plugins all got a way back; the tools sign in as e2e (tools/lib/auth.mjs, password from GAME_MAKER_E2E_PASSWORD or the git-ignored data/e2e-password.txt) and the browser gets the same session by cookie, new e2e module 45 covers the screen, the wrong pair, the bullets, logout without a reload and signing in again, new unit tests for HttpAuthStore and for what a session leaves behind (#177)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -14,6 +14,7 @@
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import { mkdir, writeFile } from 'node:fs/promises';
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import { dirname, resolve } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { E2E_USER } from '../lib/auth.mjs';
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import { PROJECTS } from '../lib/projects.mjs';
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const root = resolve(dirname(fileURLToPath(import.meta.url)), '../..');
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@@ -25,6 +26,9 @@ for (const [name, id] of Object.entries(PROJECTS)) {
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const doc = {
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id,
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name,
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// The test projects belong to the `e2e` account (#177); a file without an owner is invisible
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// to everybody, so the shells have to say whose they are.
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owner: E2E_USER,
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revision: 0,
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updatedAt: '1970-01-01T00:00:00Z',
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project: {},
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