Behaviors with Blueprint-style node graph, graph editor tab and BehaviorSystem
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -17,5 +17,8 @@ export interface Entity {
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y: number;
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/** Draw order; higher is drawn on top. */
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z: number;
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/** For behaviors: the resolved variables (mutable state). For others: resolved properties. */
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props: PropertyBag;
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/** Scene object id of the owner (behaviors), empty when none. */
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ownerObjectId: string;
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}
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