Keep a playing video when the window comes back to the front (#402)

Chrome draws no frames for a hidden page, so the scene stopped asking
for its videos. The sweeper of the VideoLibrary kept running and
dropped every player after 2 s. Back in the window, the video started
over, and Pixi warned that a texture source was destroyed while still
bound to a shader.

- The sweeper skips a hidden page. The time hidden does not count as
  idle, the 2 s start once the page is shown again.
- A dropped player only unloads its video source instead of destroying
  it. A shader that still holds the source no longer warns.
- CI serves videos through a new router for php -S. The built-in
  server answers no Range requests, so Chrome could not seek. e2e 66
  had 4 red checks in the suite job of d48f174 because of it. nginx on
  stein2 hid this.

Tests:
- Unit video-library.test.ts (new): 3 tests
- e2e 66 (atx): ALL PASSED, 18 checks
- Router checked with curl: 206 with the right bytes
- Counter-check: the old sweep fails both hidden-page tests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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adminandClaude Opus 5.5 committed 2026-10-11 12:32:59 +02:00
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import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
/**
* When the video library lets a player go (#402): after 2 s nobody asked for it, but never while
* the page is hidden. Chrome draws no frames for a hidden page and so nothing asks, while the
* sweeper's timer goes on; a sprite still wearing the video lost it and Pixi warned about the
* destroyed source on the way back.
*/
const KEY = `video:a1b2c3d4e5f6/${'c7'.repeat(32)}.mp4#0~0~1~1`;
function fakeVideo() {
return {
muted: false,
playsInline: false,
preload: '',
src: '',
currentTime: 0,
loop: false,
paused: true,
addEventListener: () => {},
requestVideoFrameCallback: () => 0,
play: () => Promise.resolve(),
pause: () => {},
removeAttribute: () => {},
load: () => {},
};
}
const page = { hidden: false, listeners: [] as (() => void)[] };
function setHidden(hidden: boolean): void {
page.hidden = hidden;
for (const listener of page.listeners) listener();
}
async function freshLibrary() {
const { VideoLibrary } = await import('../../src/viewport/VideoLibrary');
return new VideoLibrary();
}
describe('VideoLibrary sweeping', () => {
beforeEach(() => {
vi.useFakeTimers({ toFake: ['setInterval', 'clearInterval', 'performance'] });
page.hidden = false;
page.listeners = [];
vi.stubGlobal('document', {
get hidden() {
return page.hidden;
},
addEventListener: (_type: string, listener: () => void) => page.listeners.push(listener),
createElement: fakeVideo,
});
});
afterEach(() => {
vi.useRealTimers();
vi.unstubAllGlobals();
});
it('lets a player go that nobody asked for in 2 s', async () => {
const videos = await freshLibrary();
videos.get(KEY);
vi.advanceTimersByTime(4100);
expect(videos.debugInfo()).toEqual([]);
});
it('keeps it while the page is hidden, however long', async () => {
const videos = await freshLibrary();
videos.get(KEY);
setHidden(true);
vi.advanceTimersByTime(60_000);
expect(videos.debugInfo()).toHaveLength(1);
});
it('does not count the time hidden as idle once the page is back', async () => {
const videos = await freshLibrary();
videos.get(KEY);
setHidden(true);
vi.advanceTimersByTime(60_000);
setHidden(false);
vi.advanceTimersByTime(1900);
expect(videos.debugInfo()).toHaveLength(1);
vi.advanceTimersByTime(2200);
expect(videos.debugInfo()).toEqual([]);
});
});