Loop over a list and stop at the first match with For each (#249)
Finding the first item that matches took Count, Repeat, Item at and a Branch, and the loop could not stop once it had found something. A graph has no lambdas, so the predicate is an input that is read every round. - For each runs body once per element, with item and index set, and goes on at done. - Its break input is read anew before every round, after item is set. Once it is true the loop ends there and that round's body does not run. - done sees the matching item and index with stopped true. Without a match it sees no item, index -1 and stopped false, the OrDefault. - RepeatResult has optional items, stopWhen, stopped and exhausted. GraphInterpreter.loop reads them, Repeat runs as before. Tests: - ./check.sh: 180 files, 2623 tests, CHECK EXIT 0 - e2e GM_STEPS=1-6: ALL PASSED, 269 checks - 5 interpreter tests in graph.test.ts, 2 catalog cases - e2e 6z-iv: the palette creates the node, and a search for Name == "Gold" in Axe, Gold, Bow, Gold logs "1true" - Counter-checks: without the break check 2 unit tests fail, and with break not read over its edge 6z-iv fails - This commit alone: tsc and the three touched unit files pass (349 tests) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -113,6 +113,7 @@ import { OnUpdate } from './events/OnUpdate';
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import { BehaviorEnd } from './flow/BehaviorEnd';
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import { BehaviorStart } from './flow/BehaviorStart';
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import { Branch } from './flow/Branch';
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import { ForEach } from './flow/ForEach';
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import { Repeat } from './flow/Repeat';
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import { RunBehavior } from './flow/RunBehavior';
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import { Sequence } from './flow/Sequence';
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@@ -150,6 +151,7 @@ export const BUILT_IN_NODES: readonly NodeDef[] = [
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Branch,
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Sequence,
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Repeat,
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ForEach,
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RunBehavior,
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StateBranch,
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SetState,
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