Three stores, three importers and three pickers that differ only in their type are one of each (#85)
game-maker / gate (push) Successful in 1m33s
game-maker / suite (push) Successful in 5m46s

Refactoring round one: HttpFontStore/HttpSoundStore/HttpTextureStore collapse into a generic
HttpFileStore over a FileStore contract; fontImport/soundImport/textureImport share assetImport
with an ImportKind per sort; ImagePicker/FontPicker/SoundPicker sit on FilePicker and describe
only their row. The group/comment drag logic leaves GraphCanvas for annotationDrag.ts (with its
own unit test), declaredRows.ts replaces the duplicated row build in particles.ts and shaders.ts,
and dead code in font/sound/compile/emission/transform/actions is gone. README: asset list,
check count 958, the two-job CI, the Scenes wiki page.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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adminandClaude Fable 5.1 committed 2026-09-16 17:38:54 +02:00
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commit cc6db5f350
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export interface UploadedFont {
/** Content-addressed name in `data/fonts/`: `{sha256}.{ttf|otf|woff|woff2}` (see `isFontFile`). */
file: string;
/** The name the file was uploaded under, '' when the server knows none. Never a path. */
name: string;
bytes: number;
}
/** A typeface the server holds, whether any project references it or not. */
export interface StoredFont {
file: string;
name: string;
bytes: number;
updatedAt: string;
}
import type { FileStore, StoredFile, UploadedFile } from './FileStore';
/**
* Raw bytes, like an image upload: the server derives name and format from the file itself. Unlike
* an image a font is never re-encoded on the way, so what the server stores is what was picked.
* Stored in `data/fonts/` as `{sha256}.{ttf|otf|woff|woff2}`. Unlike an image a font is never
* re-encoded on the way, so what the server stores is what was picked.
*/
export interface FontStore {
/** `name` is kept beside the file as its caption; the stored file is always the hash. */
upload(bytes: Blob | ArrayBuffer, type: string, name?: string): Promise<UploadedFont>;
list(): Promise<StoredFont[]>;
delete(file: string): Promise<void>;
}
export type UploadedFont = UploadedFile;
export type StoredFont = StoredFile;
export type FontStore = FileStore<UploadedFont, StoredFont>;