Three stores, three importers and three pickers that differ only in their type are one of each (#85)
Refactoring round one: HttpFontStore/HttpSoundStore/HttpTextureStore collapse into a generic HttpFileStore over a FileStore contract; fontImport/soundImport/textureImport share assetImport with an ImportKind per sort; ImagePicker/FontPicker/SoundPicker sit on FilePicker and describe only their row. The group/comment drag logic leaves GraphCanvas for annotationDrag.ts (with its own unit test), declaredRows.ts replaces the duplicated row build in particles.ts and shaders.ts, and dead code in font/sound/compile/emission/transform/actions is gone. README: asset list, check count 958, the two-job CI, the Scenes wiki page. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -8,13 +8,15 @@ import { CreateAssetCommand, SetAssetPropertyCommand } from '../../src/core/comm
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import { AddNodeCommand, ConnectCommand, MoveNodeCommand } from '../../src/core/commands/graphCommands';
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import { isPlaceableType } from '../../src/core/model/AssetTypes';
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import { findAssetOf } from '../../src/core/model/Project';
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import { graphFingerprint } from '../../src/core/graph/Graph';
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import { compileParticles, emptyParticleOut, type ParticleOut } from '../../src/core/particles/compile';
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import {
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compileParticles,
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emptyParticleOut,
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type ParticleOut,
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particlesFingerprint,
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} from '../../src/core/particles/compile';
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import { birthTime, fieldTime, liveCount, liveRange, prewarmOffset } from '../../src/core/particles/emission';
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birthTime,
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fieldTime,
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type LiveRange,
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liveRange,
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prewarmOffset,
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} from '../../src/core/particles/emission';
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import {
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hashId,
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mixColor,
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@@ -222,11 +224,11 @@ describe('a particle asset', () => {
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const output = p.add(PARTICLE_OUTPUT);
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const n = p.add('ParticleNumber', { value: 2 });
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p.link(n, 'value', output, 'x');
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const before = particlesFingerprint(p.asset().graph);
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const before = graphFingerprint(p.asset().graph);
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f.stack.execute(new MoveNodeCommand(p.id, n, 120, 80));
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expect(particlesFingerprint(p.asset().graph)).toBe(before);
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expect(graphFingerprint(p.asset().graph)).toBe(before);
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f.stack.execute(new AddNodeCommand(p.id, 'ParticleNumber', 0, 0, { value: 5 }));
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expect(particlesFingerprint(p.asset().graph)).not.toBe(before);
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expect(graphFingerprint(p.asset().graph)).not.toBe(before);
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});
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it('survives a round trip through the project file, graph and rows intact', () => {
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@@ -270,6 +272,8 @@ describe('a particle asset', () => {
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});
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});
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const liveCount = (range: LiveRange): number => Math.max(0, range.to - range.from + 1);
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describe('when particles are alive', () => {
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const settings = {
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mode: 'continuous' as const,
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