Three stores, three importers and three pickers that differ only in their type are one of each (#85)
Refactoring round one: HttpFontStore/HttpSoundStore/HttpTextureStore collapse into a generic HttpFileStore over a FileStore contract; fontImport/soundImport/textureImport share assetImport with an ImportKind per sort; ImagePicker/FontPicker/SoundPicker sit on FilePicker and describe only their row. The group/comment drag logic leaves GraphCanvas for annotationDrag.ts (with its own unit test), declaredRows.ts replaces the duplicated row build in particles.ts and shaders.ts, and dead code in font/sound/compile/emission/transform/actions is gone. README: asset list, check count 958, the two-job CI, the Scenes wiki page. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -3,11 +3,9 @@ import type { TextureAsset } from '../../src/core/model/Asset';
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import { createEmptyProject } from '../../src/core/model/Project';
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import type { TextureStore } from '../../src/core/store/TextureStore';
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import { EditorState } from '../../src/editor/state';
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import { assetNameForFile, type ImportOutcome, importNotice } from '../../src/editor/assetImport';
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import {
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assetNameForFile,
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encodeWithinBudget,
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type ImportOutcome,
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importNotice,
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importStoredImage,
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MAX_TEXTURE_SIDE,
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MAX_UPLOAD_BYTES,
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