Let the agent edit animations, frames, tiles and tilemaps (#429)
After stage 5a the agent could build behaviors and scenes, but not animate an object, cut a texture into frames or paint a tilemap. Stage 5b adds three areas with 30 commands, 115 in all. - animation (12): set the root, add, retarget and make rows relative, set, move, copy and delete keys, easing, insert or remove frames, and curve points. - textures (8): add, change and delete frames, slice a grid, nine slice, sorting line and collision outline. - tiles (10): the images of a tile, painting tilemaps, layers (add, copy, move, change) and the border of a placed tilemap. - get_asset names the targets of an animation with their animatable properties. A tilemap up to 400 cells shows its cells, a bigger one only their count. - After such a call the editor opens the tab of the animation, curve, texture, tile or tilemap. A frame edit selects the frame there. - One paint step takes rectangles and single cells. Rectangles go first, so a cell can cut a hole into a rectangle. Cells outside the grid, ids that are no tile and more than 20 000 cells are refused. The grid is the tilemap's largest, a grown placement included. Left out on purpose: Generate collision, because it reads the pixels of the texture, and pasting keys, which goes through the clipboard. Found on the way: - Nine slice without fill now keeps the fill the image has. The model's default is repeat, not stretch as first described. - Painting ran the other way round, rectangles overwrote cells. Tests: - agent-art (new, 11) and the other agent tests green, 64/64. 5 bends of the code, all red. - e2e 71 on atx: 23/23, the new check opens the agent's animation in its tab and reads its targets. - Gate on atx: 321 files, 4969 tests. - Live on a test project: a Spin animation of 360 degrees in 30 frames matched 12 degrees per frame to 0.01 frames in the game. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
0d8fd6ff52
commit
d01e2b832e
10 files changed
+1110
-7
No files matched your search
@@ -44,7 +44,7 @@
|
||||
{
|
||||
"name": "get_asset",
|
||||
"title": "Read an asset",
|
||||
"description": "One asset as stored: its property values, the rows of its properties (key, kind, default), the objects of a scene or container with their names and positions (the content of a placed container too, marked fromContainer). A graph is only counted here; read it with get_graph.",
|
||||
"description": "One asset as stored: its property values, the rows of its properties (key, kind, default), the objects of a scene or container with their names and positions (the content of a placed container too, marked fromContainer), what the rows of an animation may aim at (targets), the cells of a small tilemap. A graph is only counted here; read it with get_graph.",
|
||||
"inputSchema": {
|
||||
"type": "object",
|
||||
"properties": { "asset": { "type": "string", "description": "Id of the asset." } },
|
||||
|
||||
Reference in new issue
Block a user