Resolve container content from the template instead of copying it
A scene now stores only the container object; its content is resolved from the template on every read, with deviations kept as sparse instanceEdits on the container object. This drops the propagation bookkeeping entirely -- templateSync.ts is gone and the three structural gaps (add, remove, reparent) cannot diverge any more. Values stay editable on an instance, structure does not; Unpack writes the content into the scene, keeping ids. Play mode bakes containers into the throwaway copy before entities are built. No migration: formatVersion is 2 and the seeders write the new format. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -56,7 +56,7 @@ describe('serialize', () => {
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editorOffset: { x: 0, y: 0 },
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overrides: { color: 0x00ff00, width: 1 },
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parentId: '',
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templateId: '',
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instanceEdits: {},
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});
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expect(project.assets[1]!.name).toBe('sprite');
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expect(project.assets[1]!.props).toEqual({
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