Add a decimals option, fix dropdown overflow and the texture filter
- NumberField takes a decimals option (default 3); frame rects and the slice dialog use 0, matching their integer model. - Button truncates its label to the drawn width; Dropdown reserves the chevron slot. NodeView reuses the shared truncate(). - Setting scaleMode leaves the style's shared resource id in place, so the old GPU sampler stayed in use until a reload. Call style.update(). - Graph gets a header bar like the Texture tab: GraphEditor is now the frame, the former editor is GraphCanvas. A selection the tab does not concern no longer unloads the behavior. - New e2e step 14 guards text overflow across all widgets. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -90,6 +90,8 @@ export class SliceDialog extends Popup {
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const field = new NumberField(this.options[key], {
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min,
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step: 1,
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// Counts of cells and pixel offsets; the value is rounded on change, so 0 hides nothing.
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decimals: 0,
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onChange: (value) => {
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this.options[key] = Math.round(Number(value));
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this.refreshSummary();
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