Add a decimals option, fix dropdown overflow and the texture filter
- NumberField takes a decimals option (default 3); frame rects and the slice dialog use 0, matching their integer model. - Button truncates its label to the drawn width; Dropdown reserves the chevron slot. NodeView reuses the shared truncate(). - Setting scaleMode leaves the style's shared resource id in place, so the old GPU sampler stayed in use until a reload. Call style.update(). - Graph gets a header bar like the Texture tab: GraphEditor is now the frame, the former editor is GraphCanvas. A selection the tab does not concern no longer unloads the behavior. - New e2e step 14 guards text overflow across all widgets. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -24,6 +24,11 @@ export class Dropdown extends Button {
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return { w: size.w + CHEVRON_SLOT, h: size.h };
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}
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/** The chevron's room is not the label's: a long value is shortened, not drawn under it. */
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protected override labelSlot(): number {
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return super.labelSlot() - CHEVRON_SLOT;
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}
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override redraw(): void {
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super.redraw();
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const x = this.w - CHEVRON_SLOT / 2 - Theme.padding / 2;
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