Let a list hold structs, and read or write variables in bundles
A list item may now be a struct. The depth is bounded in the declaration
rather than by a comment: FieldKind (number|text|boolean|color) says what a
struct field holds, ListItemKind adds struct on top and says what a list
holds, so list -> struct -> primitive is the deepest storable shape and
sameValue stays finite. A struct item renders inline in the List tab, which
is why it needs no path in the slot address.
Four paths silently assumed a list item was a primitive: sameValue compared
items with ===, textOf would have printed [object Object], asListItem turned
a struct into text on Set item and Fill, and Index of used indexOf, which is
reference equality and could never have found a struct.
Tetris now runs on bundles. shapes is 112 {x, y} structs instead of 224 loose
numbers, piece and the candidate are structs, so Next move hands back a whole
candidate and each strand packs only the field it changes, since mergeStruct
leaves the rest standing. Declared behavior ports drop 49 -> 35, the master's
variables 18 -> 13, its graph 84/94 -> 69/76 nodes/edges.
Get variables and Set variables declare their ports from a list of variable
names, the way Pack and Expand already do, so one node can read or write
several at once. Renaming a variable rewires them, because there the port key
is the variable name.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
1 parent
9d62dfea7b
commit
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32 files changed
+1083
-253
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@@ -226,7 +226,7 @@ export function installDebugHook(app: Application, state: EditorState, editor: E
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list: {
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info: () => editor.listEditor.debugInfo(),
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/** Where an item's widget sits, so a check can click it – a number field has no findable text. */
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fieldAt: (index: number) => editor.listEditor.fieldAt(index),
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fieldAt: (index: number, field = '') => editor.listEditor.fieldAt(index, field),
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},
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world: () => editor.worldSnapshot(),
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playInfo: () => editor.playInfo(),
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@@ -16,8 +16,8 @@ import type { Asset, BehaviorAsset } from '../../core/model/Asset';
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import type { PropertyValue } from '../../core/model/Properties';
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import { findAsset, type Project } from '../../core/model/Project';
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import {
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LIST_ITEM_KINDS,
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type ListItemKind,
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FIELD_KINDS,
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type FieldKind,
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type PropertyDef,
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schemaForAsset,
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type StructDef,
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@@ -62,7 +62,7 @@ const VARIABLE_KIND_MARKS: Partial<Record<PropertyDef['kind'], string>> = {
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struct: '⊞',
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};
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const FIELD_KIND_LABELS: Record<ListItemKind, string> = {
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const FIELD_KIND_LABELS: Record<FieldKind, string> = {
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number: 'Number',
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boolean: 'Boolean',
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text: 'Text',
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@@ -71,7 +71,7 @@ const FIELD_KIND_LABELS: Record<ListItemKind, string> = {
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const FIELD_INDENT = 12;
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const FIELD_KIND_MARKS: Record<ListItemKind, string> = {
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const FIELD_KIND_MARKS: Record<FieldKind, string> = {
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number: '#',
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boolean: '✓',
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text: 'Aa',
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@@ -264,7 +264,7 @@ function buildStructVariable(
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head.add(new Spacer(), 1);
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const add = new Dropdown('+ Field', { variant: 'ghost' });
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add.onClick = () => {
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const items = LIST_ITEM_KINDS.map((kind) => ({
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const items = FIELD_KINDS.map((kind) => ({
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label: FIELD_KIND_LABELS[kind],
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onSelect: () =>
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host.state.execute(
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@@ -8,7 +8,7 @@ import {
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} from '../../core/properties/assetRef';
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import {
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emptyField,
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type ListItemKind,
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type FieldKind,
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type PropertyDef,
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type StructFieldDef,
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} from '../../core/properties/PropertySchema';
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@@ -179,10 +179,12 @@ interface Field {
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/** Whether the widget should take the remaining row width. */
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grow: boolean;
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setValue(value: PropertyValue): void;
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/** The per-field widgets of a struct, so a caller can address one of them. */
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parts?: ReadonlyMap<string, Widget>;
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}
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/** A primitive as a property definition, so one widget set serves a list item and a struct field. */
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export function primitiveDef(key: string, kind: ListItemKind, label = key): PrimitiveDef {
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export function primitiveDef(key: string, kind: FieldKind, label = key): PrimitiveDef {
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switch (kind) {
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case 'number':
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return { key, label, kind: 'number', default: 0 };
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@@ -195,7 +197,7 @@ export function primitiveDef(key: string, kind: ListItemKind, label = key): Prim
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}
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}
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export type PrimitiveDef = Extract<PropertyDef, { kind: ListItemKind }>;
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export type PrimitiveDef = Extract<PropertyDef, { kind: FieldKind }>;
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/** One field out of a bundle; a field the value does not carry reads as the empty one of its kind. */
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export function structFieldValue(value: PropertyValue, field: StructFieldDef): PropertyValue {
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@@ -265,6 +267,7 @@ export function createField(
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setValue: (v) => {
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for (const field of def.fields) fields.get(field.key)?.setValue(structFieldValue(v, field));
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},
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parts: new Map([...fields].map(([key, sub]) => [key, sub.widget])),
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};
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}
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case 'boolean': {
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@@ -1,6 +1,7 @@
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import { RemoveNodeCommand, SetNodeParamCommand } from '../../core/commands/graphCommands';
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import {
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callProblem,
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declaresVariablePorts,
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type Graph,
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edgesInto,
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type GraphNode,
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@@ -16,7 +17,7 @@ import type { PropertyDef } from '../../core/properties/PropertySchema';
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import { Button, Label } from '../../ui';
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import { createFieldRow, type FieldHandlers } from './fieldFactory';
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import { addGap, addNote, addTitle, type InspectorHost } from './host';
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import { buildPortSection } from './portSection';
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import { buildPortSection, buildVariablePortSection } from './portSection';
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import { listOpener, previewingHandlers } from './previewHandlers';
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/** Structure-defining facts of a node selection: ports, connected inputs, declared variables. */
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@@ -51,7 +52,8 @@ export function buildNodeSection(host: InspectorHost, assetId: string, nodeId: s
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addNote(host, def.description);
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const problem = callProblem(node, behaviorLookup(host.state.project), assetId);
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if (problem) addNote(host, problem, 'warning');
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if (def.declaresPorts) buildPortSection(host, assetId, node);
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if (declaresVariablePorts(node.type)) buildVariablePortSection(host, assetId, node, asset.variables);
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else if (def.declaresPorts) buildPortSection(host, assetId, node);
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if (def.params.length > 0) addTitle(host, 'SETTINGS');
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for (const param of def.params) {
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@@ -3,15 +3,18 @@ import {
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nextPortName,
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RemovePortCommand,
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RenamePortCommand,
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SetVariablePortCommand,
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} from '../../core/commands/portCommands';
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import {
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BEHAVIOR_START,
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DECLARED_PORT_KINDS,
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type DeclaredPort,
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type DeclaredPortKind,
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type GraphNode,
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isTerminalNode,
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} from '../../core/graph';
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import { Button, Dropdown, HStack, Label, Menu, Spacer, TextField, Theme } from '../../ui';
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import type { PropertyDef } from '../../core/properties/PropertySchema';
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import { Button, Dropdown, HStack, Label, Menu, type MenuItem, Spacer, TextField, Theme } from '../../ui';
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import { addNote, type InspectorHost } from './host';
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const KIND_LABELS: Record<DeclaredPortKind, string> = {
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@@ -32,6 +35,75 @@ const KIND_MARKS: Record<DeclaredPortKind, string> = {
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struct: '⊞',
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};
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/**
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* The ports of a Get/Set variables node: each one *is* a variable of the behavior, so it is picked
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* from that list rather than named, and its kind follows the variable's declaration.
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*/
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export function buildVariablePortSection(
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host: InspectorHost,
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assetId: string,
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node: GraphNode,
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variables: readonly PropertyDef[],
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): void {
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const ports = node.ports ?? [];
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const taken = new Set(ports.map((p) => p.key));
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const portOf = (v: PropertyDef): DeclaredPort => ({ key: v.key, kind: variablePortKind(v) });
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const pick = (own: string, onPick: (port: DeclaredPort) => void): MenuItem[] =>
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variables.map((v) => ({
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label: v.key,
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disabled: taken.has(v.key) && v.key !== own,
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onSelect: () => onPick(portOf(v)),
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}));
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const header = new HStack({ gap: Theme.gap, align: 'center' });
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header.add(new Label('VARIABLES', { style: 'title' }), 1);
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const add = new Dropdown('+ Variable', { variant: 'ghost' });
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add.onClick = () => {
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const items = pick('', (port) => host.state.execute(new AddPortCommand(assetId, node.id, port)));
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new Menu(items).openBelow(add);
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};
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add.setEnabled(variables.length > taken.size);
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header.add(add);
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host.body.add(header);
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if (variables.length === 0) addNote(host, 'This behavior has no variables yet.');
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else if (ports.length === 0) addNote(host, 'No variables picked yet. Each one adds a port.');
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for (const port of ports) {
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const known = variables.some((v) => v.key === port.key);
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const row = new HStack({ gap: Theme.gap, align: 'center' });
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row.minHeight = Theme.rowHeight;
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const mark = new Label(KIND_MARKS[port.kind], { style: 'small', align: 'center' });
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mark.minWidth = 18;
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row.add(mark);
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const choose = new Dropdown(port.key, { variant: known ? 'default' : 'danger' });
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choose.onClick = () => {
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const items = pick(port.key, (next) =>
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host.state.execute(new SetVariablePortCommand(assetId, node.id, port.key, next)),
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);
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new Menu(items).openBelow(choose);
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};
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row.add(choose, 1);
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row.add(new Spacer());
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row.add(
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new Button('×', {
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variant: 'ghost',
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width: Theme.controlHeight,
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onClick: () => host.state.execute(new RemovePortCommand(assetId, node.id, port.key)),
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}),
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);
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host.body.add(row);
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if (!known) addNote(host, `"${port.key}" is not a variable of this behavior.`, 'warning');
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}
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}
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/** Every variable kind is a port kind too; the fallback is for a project file that says otherwise. */
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function variablePortKind(def: PropertyDef): DeclaredPortKind {
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return (DECLARED_PORT_KINDS as readonly string[]).includes(def.kind)
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? (def.kind as DeclaredPortKind)
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: 'text';
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}
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/**
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* The ports a node declares for itself: the signature of a behavior seen as a node, or the fields
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* of a struct. A start node's are named from the caller's side – what it hands into the graph is
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@@ -1,5 +1,5 @@
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import {
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coerceListItem,
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coerceField,
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type PropertyDef,
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type StructDef,
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type StructFieldDef,
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@@ -45,7 +45,7 @@ export function structFieldsOf<Target>(
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...spec,
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toModel: (input, target) => ({
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...structOf(def.fields, spec.read(target)),
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[field.key]: coerceListItem(input, field.kind),
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[field.key]: coerceField(input, field.kind),
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}),
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});
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}
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@@ -4,9 +4,11 @@
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* tab, so what the list belongs to is still on screen while it is edited.
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*/
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import { Button, HStack, Label, ScrollContainer, Spacer, Theme, VStack, type Widget } from '../../ui';
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import { createField, type FieldContext, primitiveDef } from '../inspector/fieldFactory';
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import { textOf, type ListValue, type PropertyValue } from '../../core/model/Properties';
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import { type StructDef, structOf } from '../../core/properties/PropertySchema';
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import { createField, type FieldContext, primitiveDef, type PrimitiveDef } from '../inspector/fieldFactory';
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import type { EditorState } from '../state';
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import { type ListAccess, resolveList } from './slot';
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import { type ListAccess, type ListDef, resolveList } from './slot';
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const INDEX_WIDTH = 40;
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@@ -19,8 +21,8 @@ export class ListEditor extends VStack {
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private rows = new VStack({ padding: Theme.padding, gap: Theme.gap });
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/** The structure the rows were built for; only a change here may destroy a row being typed in. */
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private signature = '';
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private setters: ((value: number | string | boolean) => void)[] = [];
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private fields: Widget[] = [];
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private setters: ((value: PropertyValue) => void)[] = [];
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private fields: { widget: Widget; parts?: ReadonlyMap<string, Widget> }[] = [];
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constructor(private readonly state: EditorState) {
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super({ gap: 0 });
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@@ -48,8 +50,9 @@ export class ListEditor extends VStack {
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}
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/** For the check scripts: where an item's widget sits, since a number field carries no findable text. */
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fieldAt(index: number): { x: number; y: number } | null {
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const widget = this.fields[index];
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fieldAt(index: number, field = ''): { x: number; y: number } | null {
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const found = this.fields[index];
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const widget = field ? found?.parts?.get(field) : found?.widget;
|
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if (!widget) return null;
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const p = widget.getGlobalPosition();
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return { x: p.x + widget.w / 2, y: p.y + widget.h / 2 };
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@@ -61,7 +64,7 @@ export class ListEditor extends VStack {
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if (!access) return { title: '', items: [], kind: '' };
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return {
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title: access.title,
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items: access.value.map((item) => String(item)),
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items: access.value.map((item) => textOf(item)),
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kind: access.def.items,
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||||
};
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}
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@@ -71,9 +74,11 @@ export class ListEditor extends VStack {
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return slot ? resolveList(this.state, slot) : null;
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}
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/** Everything that decides how many rows there are and of what kind. */
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/** Everything that decides how many rows there are and of what kind – a struct's fields included. */
|
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private signatureOf(access: ListAccess | null): string {
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return access ? `${access.title}|${access.def.items}|${access.value.length}` : '';
|
||||
if (!access) return '';
|
||||
const fields = (access.def.fields ?? []).map((f) => `${f.key}:${f.kind}`).join(',');
|
||||
return `${access.title}|${access.def.items}|${fields}|${access.value.length}`;
|
||||
}
|
||||
|
||||
private refresh(): void {
|
||||
@@ -109,18 +114,16 @@ export class ListEditor extends VStack {
|
||||
this.relayout();
|
||||
}
|
||||
|
||||
private itemRow(access: ListAccess, item: number | string | boolean, index: number): HStack {
|
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const row = new HStack({ gap: Theme.gap, align: 'center' });
|
||||
row.minHeight = Theme.rowHeight;
|
||||
private itemRow(access: ListAccess, item: ListValue[number], index: number): HStack {
|
||||
// A struct item is a stack of field rows: its row grows with it and aligns to the top.
|
||||
const tall = access.def.items === 'struct';
|
||||
const row = new HStack({ gap: Theme.gap, align: tall ? 'start' : 'center' });
|
||||
if (!tall) row.minHeight = Theme.rowHeight;
|
||||
const label = new Label(String(index), { style: 'small', align: 'right' });
|
||||
label.minWidth = INDEX_WIDTH;
|
||||
if (tall) label.minHeight = Theme.rowHeight;
|
||||
row.add(label);
|
||||
const field = createField(
|
||||
this.ctx,
|
||||
primitiveDef(String(index), access.def.items),
|
||||
item,
|
||||
access.itemHandlers(index),
|
||||
);
|
||||
const field = createField(this.ctx, itemDef(access.def, index), item, access.itemHandlers(index));
|
||||
row.add(field.widget, field.grow ? 1 : 0);
|
||||
if (!field.grow) row.add(new Spacer(), 1);
|
||||
row.add(
|
||||
@@ -131,12 +134,20 @@ export class ListEditor extends VStack {
|
||||
}),
|
||||
);
|
||||
this.setters.push(field.setValue);
|
||||
this.fields.push(field.widget);
|
||||
this.fields.push({ widget: field.widget, parts: field.parts });
|
||||
return row;
|
||||
}
|
||||
|
||||
private addItem(): void {
|
||||
const access = this.access();
|
||||
if (access) access.replace([...access.value, primitiveDef('0', access.def.items).default]);
|
||||
if (access) access.replace([...access.value, itemDef(access.def, access.value.length).default]);
|
||||
}
|
||||
}
|
||||
|
||||
/** Item `index` as a definition, so the inspector's own widgets render a row of the list. */
|
||||
function itemDef(def: ListDef, index: number): PrimitiveDef | StructDef {
|
||||
const key = String(index);
|
||||
return def.items === 'struct'
|
||||
? { key, label: key, kind: 'struct', fields: def.fields ?? [], default: structOf(def.fields ?? [], {}) }
|
||||
: primitiveDef(key, def.items);
|
||||
}
|
||||
+34
-5
@@ -12,13 +12,16 @@ import { resolveDef } from '../../core/graph/nested';
|
||||
import type { Asset } from '../../core/model/Asset';
|
||||
import { behaviorLookup } from '../../core/model/behaviorPrograms';
|
||||
import type { ObjectRef } from '../../core/model/instance';
|
||||
import { isList, type ListValue, type PropertyValue } from '../../core/model/Properties';
|
||||
import { isList, type ListValue, type PropertyValue, type StructValue } from '../../core/model/Properties';
|
||||
import { findAsset } from '../../core/model/Project';
|
||||
import {
|
||||
coerceField,
|
||||
coerceListItem,
|
||||
type PropertyDef,
|
||||
type PropertySchema,
|
||||
schemaForAsset,
|
||||
structOf,
|
||||
type StructFieldDef,
|
||||
} from '../../core/properties/PropertySchema';
|
||||
import { resolveAssetProps } from '../../core/properties/resolve';
|
||||
import type { FieldHandlers } from '../inspector/fieldFactory';
|
||||
@@ -53,9 +56,13 @@ const listDefIn = (schema: PropertySchema, key: string): ListDef | null => {
|
||||
return def?.kind === 'list' ? def : null;
|
||||
};
|
||||
|
||||
const withItem = (list: ListValue, index: number, item: number | string | boolean): ListValue =>
|
||||
const withItem = (list: ListValue, index: number, item: number | string | boolean | StructValue): ListValue =>
|
||||
list.map((value, i) => (i === index ? item : value));
|
||||
|
||||
/** The item at `index` in the shape the declaration promises, so a field write never invents one. */
|
||||
const structItemAt = (list: ListValue, index: number, def: ListDef): StructValue =>
|
||||
structOf(def.fields ?? [], list[index]);
|
||||
|
||||
/**
|
||||
* `current` re-resolves rather than closing over a snapshot: a preview writes into the model, so
|
||||
* the next keystroke has to build on what is in there now, and the commit on what the restore
|
||||
@@ -72,11 +79,33 @@ function access<Target>(
|
||||
def,
|
||||
title,
|
||||
value: current(),
|
||||
itemHandlers: (index) =>
|
||||
previewingHandlers<Target>(
|
||||
itemHandlers: (index) => ({
|
||||
...previewingHandlers<Target>(
|
||||
{ state },
|
||||
{ ...spec, toModel: (input) => withItem(current(), index, coerceListItem(input, def.items)) },
|
||||
{
|
||||
...spec,
|
||||
toModel: (input) => withItem(current(), index, coerceListItem(input, def.items, def.fields)),
|
||||
},
|
||||
),
|
||||
// A struct item is edited field by field, and each write rebuilds the whole item from what
|
||||
// is in the list at that moment -- the same rule as a row, one level deeper.
|
||||
...(def.items === 'struct'
|
||||
? {
|
||||
structFieldHandlers: (field: StructFieldDef) =>
|
||||
previewingHandlers<Target>(
|
||||
{ state },
|
||||
{
|
||||
...spec,
|
||||
toModel: (input) =>
|
||||
withItem(current(), index, {
|
||||
...structItemAt(current(), index, def),
|
||||
[field.key]: coerceField(input, field.kind),
|
||||
}),
|
||||
},
|
||||
),
|
||||
}
|
||||
: {}),
|
||||
}),
|
||||
// No coercion here: every command behind `commit` runs the value through `coerceValue`.
|
||||
// A preview does not, which is why `toModel` above has to.
|
||||
replace: (next) => state.execute(spec.commit(next)),
|
||||
|
||||
Reference in new issue
Block a user