1 Commits
Author SHA1 Message Date
adminandClaude Opus 5.5 70f3608733 Let Mouse position and Is hovered see through any camera (#304)
game-maker / gate (push) Successful in 3m19s
game-maker / suite (push) Successful in 16m23s
An overlay camera from #302 can stand elsewhere and zoom differently.
A HUD button only it shows lay somewhere else in the world than the
mouse of the main camera, so Is hovered never found it. Both nodes now
take a camera and see the mouse through that camera's picture.

- New input `camera` on Mouse position and Is hovered. Left open, both
  read the main camera exactly as before.
- `pointerThrough` in core/properties/camera is the rule as a pure
  function. It fits the camera's picture into the main one and centres
  it, the same way overlayView draws it.
- The game view reports where the mouse lies on the main picture, as a
  part of its width and height. The world turns that into a camera's
  view, so a main camera on the move does not drag the mouse across
  the HUD while the mouse stands still.
- `in view` is true only on the camera's own picture. A camera that is
  not drawn (switched off, a second plain one, not a camera) never has
  the mouse on it.
- On click and Mouse button stay with the main camera, as agreed in
  the issue.

Also fixes a unit test that 1d0fa7b broke. play-settings expected 8
to be no game view scale, but the steps go up to 20 since then. It now
checks 20 as the top and 21 as no choice.

Tests:
- Unit: the rule lands on the same world point as overlayView plus
  screenToWorld at four screen points for two cameras. One mouse gives
  (100, 50) through the main camera and (1050, 25) through an overlay
  at (1000, 0) with zoom 2.
- e2e 63c2: the real mouse 30 units right of the picture centre hovers
  the overlay's square through it, through the main camera not.
- Counter-checks: Math.max instead of Math.min in the rule, and no
  check for "drawn", each fail one unit test. The view reporting the
  centre of the picture always fails 63c2 with x 2000 instead of 2015.
- Gate: 231 files, 3526 tests (+6). e2e 63: 12 checks (+1), sum 1730.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:09:53 +02:00