Building a shape out of simpler ones meant drawing the result point by
point. The Vector Art tab now selects several shapes at once and
combines them with a boolean operation into one ordinary shape.
- Ctrl/Cmd+click in the tab and Ctrl or Shift+click in the shape list
add a shape to the selection. Shift stays pan in the canvas.
- A COMBINE block in the inspector offers Union, Subtract, Intersect
and Exclude. Subtract removes every upper shape from the lowest one.
- The result replaces the lowest selected shape and keeps its name,
colours, stroke and place in the order. It is one undo step.
- Curves are flattened to 0.2 canvas pixels, a circle gets about 48
points. Open lines and single shapes cannot be combined, the buttons
are off and a hint gives the reason. An empty result is rejected.
- Delete now removes every selected shape, and the selection drops
shapes that no longer exist.
- The geometry comes from clipper2-ts 2.0.1, pinned. It has no
dependencies and speaks even-odd directly. Only the engine module
is imported, the bundle grows by 55 kB instead of 110 kB.
Findings:
- clipper2-js was tried and dropped. It pulls in Angular 15 with a
high npm audit finding and no fix.
- Pixi finds holes by containment, not by even-odd depth. An island
inside a hole would be drawn as a hole again. Result rings are
emitted outer ring before its islands, and a test mirrors Pixi's
rule.
- A depth sort turned out to be dead code in a counter-check and was
removed. A pixel check in 47h stayed green without the subtract
and now checks both colours.
Tests:
- ./check.sh: 134 files, 1986 tests, exit 0 (before 133 / 1968)
- npm run build: exit 0
- GM_STEPS=47, freshly seeded: ALL PASSED, 44 checks (before 39)
- 18 new unit tests, 5 new e2e checks in block 47h
- Five counter-checks bite, originals restored and verified with cmp
- Check sum 1222 in README and wiki, calculated (1217 + 5)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Stage 4 of #129. Until now the inspector showed the rows of the asset
when a shape was selected, so there was no way to give a shape a colour,
an outline or a place in the drawing order without editing the project
file. The rows for a shape now sit where every other selection puts its
rows.
- SHAPES lists every shape of the asset, topmost row drawn last, the
same way a layer list reads. Selecting the asset itself shows the same
list below its own rows, with no shape selected.
- Each row paints its shape with the commands the rasterizer uses
(shapeDrawing plus paintDrawing) into a 22 px swatch, the whole canvas
scaled in, so the row also says where on the canvas the shape sits.
- The four order buttons from the issue (forward, to front, backward, to
back) sit in two rows of two, and a row can be dragged to another
place with a marker line. They are disabled when there is nothing to
move.
- VECTOR SHAPE carries name, fill, opacity and an outline checkbox, the
checkbox adding and removing the stroke instead of hiding it; line
colour and width appear with it. A dragged colour slider is one undo
step, the style rows going through previewingHandlers like every other
row.
- A line width of 0 is no stroke, which the command rejects, so the row
clamps at 0.1.
Findings:
- locate('Outline') aims beside the control, because it gives the centre
of the label text and a wider label pushes a fixed offset out of the
field. __gm.inspectorField(label) knows the centre of the control.
- A click into a text field sets the cursor and selects nothing, so a
typed hex landed appended to the old one and parseHex returned null
without anything failing - typeText only checks that the text is
contained. A Ctrl+A goes first now.
- Four buttons side by side cut "Backward" to "Backw...", which only the
screenshot showed. Two rows of two now, as in the tilemap panel.
Tests: ./check.sh 128 files, 1897 tests (was 127/1883). Full e2e suite
locally instead of only CI because the change sits in the inspector and
touches every selection: ALL PASSED - 1179 checks (was 1172), module 47
at 24 checks (was 17). Three counter-checks hold: not reversing the list
fails 1 unit test and 2 e2e checks, dropping the gap correction when
dropping a row fails 2 unit tests and the drag check, and a constant
signature kills module 47 because the outline rows never appear.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>