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3 Commits
Author SHA1 Message Date
adminandClaude Opus 5.5 1f2b64fb4c Show a Compressor's panel in its node, its tab on a double-click (#380)
game-maker / gate (push) Successful in 4m2s
game-maker / suite (push) Successful in 16m14s
The panel of #379 opened in a window of its own and replaced the tab.
The user wanted the device in the graph instead, and the tab of #378
back on a double-click. The switch Hardware look goes again.

- A node can show a face instead of its rows (`NodeFace`). Its inputs
  sit on the left of it and its outputs on the right, in the middle of
  the height. Each side is as wide as its longest port name.
- A Compressor node shows the panel at full size, 820x280 graph units.
  Its settings and numbers are not listed as rows, the panel has them.
- The knobs and the lever work in the node. A drag, a notch of the
  wheel and a double-click are one undo step each. A press on them
  neither picks nor moves the node, and the wheel does not zoom the
  graph. The number below a knob is only shown, typing stays in the
  tab and the inspector.
- The meter and the LEDs run while the node is in the picture of a sound
  FX or instrument graph that is seen. Out of the picture, folded or
  hidden, the node lets go of its taps.
- The window of one size, `fixedSize`, `refit`, `keptSize` and the rule
  that kept a Compressor out of the tab row are gone again.
- A knob's drag as one undo step lives in `nodeParamDrag.ts` now, for
  the tab and the node. The numbers of a node and what auto-gain says
  moved to `compressorView.ts`.

Found and fixed on the way:
- The tab and the node listen to the same taps. The tab let go of them
  on every frame it was not seen, so the node's meter stood still while
  the tab was open. Now the tab lets go once, and in a frame everything
  unseen lets go before anything seen listens.

Tests:
- Unit: compressor-view (2 new), documents (the test of `keptSize` is
  gone with it)
- e2e 34 (stein2, melektaus-atx was off): ALL PASSED, 122 checks. The
  four checks of #379 are now four of the node: ports beside the panel,
  knobs and lever in the node, the needle when played (21.7 dB with the
  tab open), and the double-click opening the tab.
- Gate (stein2): CHECK EXIT 0, 283 files, 4356 tests
- Counter-checks: an old auto-gain number read as off turns exactly its
  unit test red. A tab that lets go on every frame leaves the node's
  needle at 0 dB and no LED lit (probe on stein2).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:41:28 +02:00
adminandClaude Opus 5.5 2d4909d248 Fit the Compressor's tab to any size, make auto-gain a switch (#378)
Two things came up on the new tab. Floated and sized down, it spilled
its knobs out of its window, and sized up it left the window empty.
Auto-gain lifted far too much: it brought 0 dB back to 0 dB, which at
-40 dB, 4:1 and knee 6 is +28.1 dB, so a sound at -24 dB came out at
-6 dB. And as a knob from 0 to 1 it blended between makeup and
auto-gain, so at 1 the makeup knob did nothing.

Layout:

- The knobs stay on the bottom line, centred, with the help line
  above them.
- The levels fill the height left above. The curve is a square at
  their right, centred up and down. It grows with the tab from 180 to
  360 px and takes no more than 40 % of its width (picturesLayout).
- A floated window cannot be sized below what its pane needs. A pane
  says so in its minWidth and minHeight, and the Compressor's is every
  knob and the smallest pictures. Other panes keep 320 x 200.
- A pane put into an open window that is too small grows the window.

Auto-gain, as decided in #378:

- A Compressor's auto-gain gives back what it takes from a sound at
  -18 dB, so that one comes out as loud as it went in. At the numbers
  above that is +14.6 dB.
- Auto-gain is a switch on the Compressor, the Limiter and the
  Saturation alike, a setting and no longer an input. The makeup or
  output is added on top of it instead of being blended with it.
- A project from before reads a number as on above 0. Nodes never
  set keep their defaults: off on the Compressor, on on the other two.
- The tab shows the switch at the right of the knobs, with the dB it
  gives below it. With it on, the curve has a line at -18 dB from the
  curve up to the diagonal.
- Every level reading keeps the gain of its time. Before, the whole
  picture was read by the current makeup, so after a change the
  tinting of the last seconds was wrong or missing.

Findings:

- My first e2e run of the layout clicked Dock where it was before the
  window was sized up, so the window stayed open and the next check
  went red. The check reads the button again.

Tests:

- Gate (melektaus-atx): 282 files, 4344 tests (6 new)
- e2e 34 (melektaus-atx): ALL PASSED, 118 checks (2 new)
- Offline in Chrome: a sine at -18 dB through -24 dB and 4:1 came out
  at -17.92 dB with auto-gain on and -22.42 dB with it off.
- Counter-checks: the curve set at the top instead of the middle, and
  every reading read at a gain of 0, each fail exactly their test.
- Looked at the window in screenshots: at its least every knob and
  the switch show. At 1280 x 797 the levels fill the height, the
  curve is centred at the right and the knobs are at the bottom.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:57:26 +02:00
adminandClaude Opus 5.5 1df38bd430 Edit a Compressor in a tab of its own, with knobs and levels (#378)
A Compressor had only its number rows in the node. Its numbers are
easier to set by feel on a dial, and what it does is easier to judge
when the level going in and the level going out are seen side by side.

- Knob is a new widget in the toolkit: a slider bent into a circle,
  its name above and a number field below. A drag up or down turns
  it, Shift a tenth as far, a notch of the wheel a fiftieth of the
  turn, a double-click sets the default, the number takes a typed
  value. A taper gives the low end more of the turn.
- The Compressor's tab opens on a double-click, one per node, like
  the Parametric EQ's. It has a knob for each of the seven numbers,
  greyed while its input is linked.
- Its curve shows level in to level out from -60 to 0 dB. The point
  where it bends sets the threshold, the end of the curve sets the
  ratio that ends there.
- Its levels show the last 4 s on both sides of the node. Where it
  takes more than 0.5 dB away, the stretch below the level coming in
  is tinted. The makeup is left out of that.
- The Compressor is tapped like the EQ. SpectrumTaps listens to more
  than one node at once and reads the loudest sample of the last
  25 ms on each side.
- The node tabs share one map in the editor (nodeTabs), so a third
  kind needs no new plumbing.

Findings:

- CI task 614 for 23922ee was red on the memory check of the stream:
  the tab's renderer grew by 94 MB with nothing decoded. Play mode
  made garbage of its own and was read before a collection. Both
  readings in play now come after one, and the check compares the
  growth streamed with the growth decoded (3.7 MB against 59.8 MB).
- The ratio handle sat on the right edge of the picture, where a
  widget's hit area ends. The curve is inset by the grab radius.

Tests:

- Gate (melektaus-atx): 282 files, 4338 tests (17 new)
- e2e 34 (melektaus-atx): ALL PASSED, 116 checks (6 new)
- Counter-checks: an inverted ratio search, stop() letting go of
  every node and a drag without its least step each fail exactly
  their test.
- Looked at the tab in a screenshot: a blip at -4.4 dB came out at
  -16.7 dB, the gap tinted, the threshold line at -24.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 22:40:12 +02:00