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meleki/feuerwerk
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Code Issues 37 Actions Projects 1 Wiki Activity
510 Commits 1 Branch 0 Tags
2a3b90b0171d5b655f91d1a5cc63b6c5b994763e
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1 Commits
Author SHA1 Message Date
adminandClaude Opus 5 4728f4fab5 A placed tilemap grows and shrinks at every edge: the new GRID EDGES block in the inspector adds or removes one column or row at Left, Top, Right or Bottom as one undo step, shifting the cells of all layers and moving the placement through its own matrix so the content stays in place on screen; removed painted cells are kept outside the grid and return when the edge grows again, and the Columns and Rows fields of a placement keep the content in place too (#136)
game-maker / gate (push) Successful in 1m43s
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game-maker / suite (push) Successful in 6m8s
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Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 13:58:03 +02:00
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