Commit Graph
2 Commits
Author SHA1 Message Date
adminandClaude Opus 5.5 fe4e0d9f1a Snap to the grid from the start in every graph tab (#391)
game-maker / gate (push) Successful in 4m12s
game-maker / suite (push) Successful in 15m55s
Laying out a graph by hand mostly means lining nodes up, so the
magnet was switched on in nearly every session. Every graph tab now
starts with it lit: Behavior, State machine, Shader, Particles,
Sound FX, Instrument, the song's Routing and the Routing tab.

- SnapToggle takes the state it starts in and lights its button to
  match. GRAPH_SNAPS_AT_FIRST sets it for the toggles and for
  GraphCanvas alike, so button and canvas cannot disagree.
- Curve and Vector Art are no graphs and still start without it.
- New hook __gm.graphSnapping(on?) reads every graph tab's magnet,
  or "mixed" where button and canvas differ, and switches them all.
- The e2e harness reads the magnets after each navigate() and then
  switches them off, as it already sets the zoom transition to 0.
  Most checks drag a node to an exact spot. e2e 45 does the same
  itself, because the editor comes up there through the sign-in.
- e2e 06 checks that all eight graph tabs started with the magnet on.
  The checks in 06, 26 and 65 that read it off now say they read
  what the harness left.

Tests:
- Unit snap-toggle: 4 tests, 1 new (lit at first, nothing asked of
  the target before a click).
- e2e 06 (melektaus-atx): 150 checks, 1 new. e2e 34: 134 checks.
- Gate (melektaus-atx, together with #390): 287 files, 4397 tests.
- Pictures looked at: none, the state comes from the hook.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:37:13 +02:00
adminandClaude Opus 5.5 0e73fd85b9 Route sounds, songs and buses in one Master routing graph (#351)
game-maker / gate (push) Successful in 4m20s
game-maker / suite (push) Failing after 15m17s
A project bus could only go into one other bus, and a sound, an
instrument, a pattern or a song into exactly one bus. A shared reverb
needs a sound to go there in part and on dry at the same time. Instead
of a list of sends on every asset, the project gets one routing graph
like the routing of a song (#350), one level up.

- Menu -> Master routing opens a tab with one graph per project. It has
  a node per sound, instrument, pattern, song and bus, named after its
  asset, and one Master. Embedded assets have none, their song routes
  them.
- The nodes follow the assets. Every edit settles the routing in the
  same undo step (KeepRoutingCommand), so an undone delete brings the
  links of its asset back. A new asset gets a node and a link to the
  master. What went only into a deleted bus goes to the master.
- New nodes start in three columns: what plays, the buses, and the
  master a row above, so no link into it runs behind a bus.
- Links are sends: -60 to +12 dB, and a Mode on links out of a bus or a
  song. Out of a sound, an instrument or a pattern a link always takes
  the sound after its volume and FX. Loops are refused.
- A node without a link is silent and says "Goes nowhere".
- The rows Bus and Into are gone. Play nodes with a picked bus still
  overrule the routing.
- A click on a node shows its asset in the inspector, the Master shows
  the master volume and sound FX. A double click opens the asset's tab.
- The graph lives in project.routing and is held to the assets when a
  project is read, but nothing is added there. The editor adds the
  nodes when it opens a project. An asset without a node plays on the
  master, so old projects sound as before without a migration.
- In the mix an asset with one link at 0 dB goes straight into that bus.
  A sound or instrument with more gets a bus of its own with the sends.
  A pattern or song sends from the master of its playing, which is
  where its Mode taps. Buses of the mix can have sends now too.

Found:

- The check "the scheduler plans a looped bar" in e2e 34 wobbles. It
  failed in 2 of 5 runs here and in CI task 580 at 490fcba, before
  this change. HEAD passed it 2 of 2. Not fixed here.

Tests:

- Unit master-routing (new, 10), sound-library (2 new), buses
  rewritten onto the routing, 5 lists without the Bus row. 5 counter
  checks red.
- e2e 34 (melektaus-atx): ALL PASSED, 93 checks (3 new, 2 rewritten).
  Counter check with the Sound tab ignoring the routing: the routing
  check red.
- Gate (melektaus-atx): CHECK EXIT 0, 273 files, 4225 tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:18:46 +02:00