Logo
Explore Help
Sign In
meleki/feuerwerk
Watch 1
Star 0 Fork 0
Code Issues 36 Actions Projects 1 Wiki Activity
371 Commits 1 Branch 0 Tags
393b8ec7f96ca23f7b90c4044ab3f4aab85faa8e
Commit Graph
1 Commits
Author SHA1 Message Date
adminandClaude Opus 5 4728f4fab5 A placed tilemap grows and shrinks at every edge: the new GRID EDGES block in the inspector adds or removes one column or row at Left, Top, Right or Bottom as one undo step, shifting the cells of all layers and moving the placement through its own matrix so the content stays in place on screen; removed painted cells are kept outside the grid and return when the edge grows again, and the Columns and Rows fields of a placement keep the content in place too (#136)
game-maker / gate (push) Successful in 1m43s
Details
game-maker / suite (push) Successful in 6m8s
Details
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 13:58:03 +02:00
Powered by Gitea Version: 28.1.0 Page: 36ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API