This website requires JavaScript.
Explore
Help
Sign In
meleki
/
feuerwerk
Watch
1
Star
0
Fork
0
Code
Issues
36
Actions
Projects
1
Wiki
Activity
324
Commits
1
Branch
0
Tags
495d87847dd07a5f1e6f5a01f932b590a7d5c2c8
Commit Graph
1 Commits
Include renames
Author
SHA1
Message
Date
admin
and
Claude Opus 5
4728f4fab5
A placed tilemap grows and shrinks at every edge: the new GRID EDGES block in the inspector adds or removes one column or row at Left, Top, Right or Bottom as one undo step, shifting the cells of all layers and moving the placement through its own matrix so the content stays in place on screen; removed painted cells are kept outside the grid and return when the edge grows again, and the Columns and Rows fields of a placement keep the content in place too (
#136
)
...
game-maker / gate (push)
Successful in 1m43s
Details
game-maker / suite (push)
Successful in 6m8s
Details
Co-Authored-By: Claude Opus 5 <
noreply@anthropic.com
>
2026-09-18 13:58:03 +02:00