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meleki/feuerwerk
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Code Issues 38 Actions Projects 1 Wiki Activity
679 Commits 1 Branch 0 Tags
88e1cf1c7df7c571abfe68ec9709efb2a249c62d
Commit Graph
1 Commits
Author SHA1 Message Date
adminandClaude Opus 5 4728f4fab5 A placed tilemap grows and shrinks at every edge: the new GRID EDGES block in the inspector adds or removes one column or row at Left, Top, Right or Bottom as one undo step, shifting the cells of all layers and moving the placement through its own matrix so the content stays in place on screen; removed painted cells are kept outside the grid and return when the edge grows again, and the Columns and Rows fields of a placement keep the content in place too (#136)
game-maker / gate (push) Successful in 1m43s
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game-maker / suite (push) Successful in 6m8s
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Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 13:58:03 +02:00
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