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meleki/feuerwerk
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Code Issues 37 Actions 1 Projects 1 Wiki Activity
350 Commits 1 Branch 0 Tags
98211a8d54e9c77af2ab0620174af97093a6622f
Commit Graph
1 Commits
Author SHA1 Message Date
adminandClaude Opus 5 4728f4fab5 A placed tilemap grows and shrinks at every edge: the new GRID EDGES block in the inspector adds or removes one column or row at Left, Top, Right or Bottom as one undo step, shifting the cells of all layers and moving the placement through its own matrix so the content stays in place on screen; removed painted cells are kept outside the grid and return when the edge grows again, and the Columns and Rows fields of a placement keep the content in place too (#136)
game-maker / gate (push) Successful in 1m43s
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game-maker / suite (push) Successful in 6m8s
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Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 13:58:03 +02:00
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