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feuerwerk
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Include renames
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SHA1
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admin
and
Claude Opus 5
5385d9e152
The one-way tolerance angle is a field: a one-way collider and a one-way tile gain One-way angle (0 to 90 degrees, default 45), a contact blocks when its normal is within that angle of the blocking side, without a value the limit is bit-identical to before, and the rule holds for Move, Raycast and dynamic bodies in Rapier; tiles with different angles never merge into one rectangle, the scene view draws the angle as a cone in the middle of the thick side, and the inspector shows Blocks from and One-way angle only while One-way is on, through the new schema option shownWith (
#159
)
...
game-maker / gate (push)
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game-maker / suite (push)
Successful in 6m50s
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Co-Authored-By: Claude Opus 5 <
noreply@anthropic.com
>
2026-09-19 13:13:29 +02:00