Logo
Explore Help
Sign In
meleki/feuerwerk
Watch 1
Star 0 Fork 0
Code Issues 38 Actions Projects 1 Wiki Activity
258 Commits 1 Branch 0 Tags
bdb3f066cfd4f41d178cb48d67152ececf590d91
Commit Graph
1 Commits
Author SHA1 Message Date
adminandClaude Opus 5 4728f4fab5 A placed tilemap grows and shrinks at every edge: the new GRID EDGES block in the inspector adds or removes one column or row at Left, Top, Right or Bottom as one undo step, shifting the cells of all layers and moving the placement through its own matrix so the content stays in place on screen; removed painted cells are kept outside the grid and return when the edge grows again, and the Columns and Rows fields of a placement keep the content in place too (#136)
game-maker / gate (push) Successful in 1m43s
Details
game-maker / suite (push) Successful in 6m8s
Details
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 13:58:03 +02:00
Powered by Gitea Version: 28.1.0 Page: 69ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API