Commit Graph
3 Commits
Author SHA1 Message Date
adminandClaude Opus 5 8e4bb6e1f9 User management: signing in is required before anything is loaded, the sign-in screen is drawn in the same canvas (user name, password as bullets, Enter moves on and submits) and the editor is built only after it; the API gained auth/session, auth/login and auth/logout while every other route answers 401 without a session, projects carry an owner and a foreign one comes back as 404, accounts live in data/users.json with a password hash and sessions as files in data/sessions with a sliding 30 days, so a build under the open tab does not sign anybody out; Logout sits at the far right of the toolbar and, as asked in the issue, does not reload the page: Editor.dispose() takes the editor down while the canvas stays, which is why the autosave, the focus handlers, the window listeners of the tilemap panel, the shortcuts and the plugins all got a way back; the tools sign in as e2e (tools/lib/auth.mjs, password from GAME_MAKER_E2E_PASSWORD or the git-ignored data/e2e-password.txt) and the browser gets the same session by cookie, new e2e module 45 covers the screen, the wrong pair, the bullets, logout without a reload and signing in again, new unit tests for HttpAuthStore and for what a session leaves behind (#177)
game-maker / gate (push) Successful in 2m5s
game-maker / suite (push) Failing after 6m22s
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 12:50:52 +02:00
Developer 0168d8fd7c CI shells: keep a project file that is already there
game_maker_serve runs project-shells.mjs unconditionally, so running the CI
smoke runner on a development machine overwrote the four project documents
with empty shells: revision 1301 became 1, and the name became the key from
PROJECTS, because the seeders keep whatever name the server already holds.
"Jump and Run" came back as "jumpRun". The shells are only ever needed on a
fresh checkout, where the directory is empty, so an existing file is kept.
2026-09-13 20:50:52 +02:00
rootandClaude Opus 5 4f0908df77 Run the gate, the editor suite and the three games on the Gitea runner
game-maker / suite (push) Successful in 7m31s
The job image (tools/ci/Dockerfile, label game-maker-ci) carries chromium with the Vulkan
drivers, php-cli and the host's fonts; the render device itself comes from the runner's
container.options, so a job container gets the Intel GPU instead of llvmpipe.

tools/ci/serve.sh puts the checkout behind /game-maker/ with php -S and writes the project
shells the seeders need; every tool now takes its server from GAME_MAKER_BASE_URL rather than
from a project id repeated in shell scripts.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-12 20:01:45 +02:00