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meleki
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feuerwerk
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defd4a86d220c02d65e54b2ccf802052c78fed94
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Include renames
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admin
and
Claude Opus 5
8e4bb6e1f9
User management: signing in is required before anything is loaded, the sign-in screen is drawn in the same canvas (user name, password as bullets, Enter moves on and submits) and the editor is built only after it; the API gained auth/session, auth/login and auth/logout while every other route answers 401 without a session, projects carry an owner and a foreign one comes back as 404, accounts live in data/users.json with a password hash and sessions as files in data/sessions with a sliding 30 days, so a build under the open tab does not sign anybody out; Logout sits at the far right of the toolbar and, as asked in the issue, does not reload the page: Editor.dispose() takes the editor down while the canvas stays, which is why the autosave, the focus handlers, the window listeners of the tilemap panel, the shortcuts and the plugins all got a way back; the tools sign in as e2e (tools/lib/auth.mjs, password from GAME_MAKER_E2E_PASSWORD or the git-ignored data/e2e-password.txt) and the browser gets the same session by cookie, new e2e module 45 covers the screen, the wrong pair, the bullets, logout without a reload and signing in again, new unit tests for HttpAuthStore and for what a session leaves behind (
#177
)
...
game-maker / gate (push)
Successful in 2m5s
Details
game-maker / suite (push)
Failing after 6m22s
Details
Co-Authored-By: Claude Opus 5 <
noreply@anthropic.com
>
2026-09-20 12:50:52 +02:00