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meleki/feuerwerk
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Code Issues 36 Actions Projects 1 Wiki Activity
495 Commits 1 Branch 0 Tags
ed2b58b3c04d1c97ff673d27076abc5ae0414a3c
Commit Graph
1 Commits
Author SHA1 Message Date
adminandClaude Opus 5 4728f4fab5 A placed tilemap grows and shrinks at every edge: the new GRID EDGES block in the inspector adds or removes one column or row at Left, Top, Right or Bottom as one undo step, shifting the cells of all layers and moving the placement through its own matrix so the content stays in place on screen; removed painted cells are kept outside the grid and return when the edge grows again, and the Columns and Rows fields of a placement keep the content in place too (#136)
game-maker / gate (push) Successful in 1m43s
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game-maker / suite (push) Successful in 6m8s
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Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 13:58:03 +02:00
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