Files
feuerwerk/tests/core
rootandClaude Fable 5.1 102a649a35
game-maker / suite (push) Successful in 9m5s
Shader library: fingerprint without node positions, a drag no longer recompiles (#65)
shaderFingerprint(graph) covers node id/type/params/ports and edge endpoints only;
x/y, collapsed, folded and edge ids stay out. ShaderLibrary keys on it and counts
compiles (__gm.shaderCompiles()). Measured before: one compile per preview step of a
node drag (12 for a harness drag); after: 0, a param change exactly +1.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-13 18:00:48 +02:00
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