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feuerwerk
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feuerwerk
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tools
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e2e
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admin
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Claude Opus 5
732f6518ae
game-maker / gate (push)
Successful in 1m40s
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game-maker / suite (push)
Successful in 5m56s
Details
The autotile asset is renamed to tile and gains a plain None (1 × 1) kind, which is now the default; older projects load their autotiles as floor tiles (
#131
)
...
Co-Authored-By: Claude Opus 5 <
noreply@anthropic.com
>
2026-09-18 08:01:07 +02:00
..
pictures.mjs
Transform: scale, rotation and mirror as properties, world transform as a matrix chain, oriented colliders (
#76
)
2026-09-13 17:25:06 +02:00
scaffold.mjs
The autotile asset is renamed to tile and gains a plain None (1 × 1) kind, which is now the default; older projects load their autotiles as floor tiles (
#131
)
2026-09-18 08:01:07 +02:00