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feuerwerk/tools/e2e/49-users.mjs
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adminandClaude Opus 5.5 14972d057f
game-maker / gate (push) Successful in 3m53s
game-maker / suite (push) Successful in 11m55s
Refactoring round 8: hide data files, safe saves, Esc as Cancel (#85)
Recurring cleanup round over the code since round 7 (bc688f3). The
issue now also asks to fix bugs and small inconsistencies found on the
way, so unlike the rounds before, this one changes behaviour in a few
places. Duplicated code in api went from 23 clones with 228 lines to
none (jscpd, at least 50 tokens). In src it stays at 22 clones with
271 lines, the same before and after.

Bugs:
- nginx served project and snapshot files as they were, so anyone who
  knew a project id could read it without signing in. Every file the
  API writes now goes through AtomicFile (temp file, mode, rename).
  Projects, snapshots, releases, accounts and sessions are 0640, and
  nginx answers 403 for them.
- Any signed-in account could delete a shared image, font or sound,
  which projects of other accounts may wear. Deleting one is now for
  administrators only. The editor never deleted a file, so the
  client's delete is gone.
- Two saves of one project could run at once. The lock file was
  removed after each save, so a waiting save and the next one locked
  different files. The lock file now stays, and deleting a project
  takes the lock as well.
- Bytes that are no picture got a 500 instead of a 422, because the
  error handler also threw for warnings silenced with @.
- A session file was rewritten in place. A request reading it at that
  moment found it empty and was signed out. It is replaced atomically.
- Delete did nothing for a shape picked in the vector art list. Delete
  now goes through removeSelection, one case per kind of selection,
  and a kind without a case fails the type check.

Inconsistencies:
- Escape on a question does what its Cancel does. Cancel on "Delete
  project?" and "Restore snapshot?" leads back to the picker or the
  list like the other questions did, and so does deleting a project.
- Editor texts use American spelling throughout, like the port names:
  48 British spellings in 45 lines (colour, centre, initialised).
- objectName and groupName replace eleven copies of "own name, else
  the asset's" and three of "Group". One copy fell back to the object
  id instead of "?".

Duplicates, dead code, comments:
- routeFiles serves images, fonts and sounds instead of three copies.
  HashedFileStore holds what the three stores shared: keeping a file
  under its hash with its name, listing and deleting. The stores keep
  only which bytes they take and what a record says.
- AtomicFile replaces nine copies of temp file plus rename.
- removeShapes is the one way the canvas, the inspector button and
  Delete take shapes out.
- GraphInterpreter.fire was called by tests only. The 54 calls use a
  helper in tests/helpers.ts now.
- FileStore.delete, HttpFileStore.delete and the PluginApi type were
  unused. A doc comment in actions.ts sat above the wrong function.

Checked and left as is:
- solidCells is used by tests only. It is the per-cell view before the
  merge into rectangles, the one place the largest-scale rule shows.
- An undo checker ran all 124 commands of the unit tests and compared
  the project before and after undo. The only differences are empty
  ports, groups and notes lists where there were none, which the file
  format drops anyway.

Docs:
- README: the check sum.
- Wiki, own commit: API (admin-only deletes, 422, file modes, lock
  file), Home (the "Not yet" list named three things that exist),
  Concepts, Keyboard, Vector art, Architecture and Development, and
  the 38 characters Gitea flagged as ambiguous on eight pages.
- .gitignore: the lock files, and pasted-*.png in any folder, which
  keeps the screenshot archive out.

Tests:
- ./check.sh: 195 files, 2817 tests, exit 0 (+2 for the name helpers).
- PHP: accounts 52 in the web container and 53 in the CI image with
  the race test (+2), snapshots 15 (+1), releases 20.
- Full e2e run: ALL PASSED, 1586 checks (+6 in 12, 47, 49 and 50).
- Smokes jumprun, tetris, actor: 24, 19 and 21 checks. The example
  project files were restored byte for byte afterwards.
- The file stores of HEAD and of this commit give byte-identical
  output for the live folders and for store, list and delete in a
  throwaway folder.
- Counter-checks, all fail as expected: a 500 for bad bytes fails 12,
  no admin check fails 49, removing the lock file again loses saves
  in 3 of 3 runs (151 to 170 of 321), Delete ignoring shapes fails 47,
  Escape that only closes fails 50, and dropping the shape case fails
  the type check (TS2366).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 18:12:55 +02:00

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import {
E2E_ADMIN,
E2E_USER,
e2eAdminPassword,
e2ePassword,
forgetSession,
logIn,
SESSION_COOKIE,
} from '../lib/auth.mjs';
/** The accounts this step makes and takes away again; a run that died halfway leaves them for the next. */
const TEMP = 'e2e-tmp';
const RENAMED = 'e2e-tmp2';
const TEMP_PASSWORD = 'temporary-pass-49';
/**
* Roles and the user management (#180, #179). The suite's own account is a user: it sees the
* plugins in the menu and nothing else, and the API tells it no. Then the browser is signed in as
* `e2e-admin`, which manages a throwaway account through the tab – create, rename, role, refused
* delete – and opens and edits that account's project as if it were its own.
*
* Runs last: it signs the browser in as somebody else and opens a project that is not the
* fixture. The last thing it does is hand the browser back to `e2e` with the fixture open, and the
* accounts and the project it made are gone again, also when a check on the way throws.
*/
export async function users(t) {
const {
check,
cdp,
json,
evaluate,
settle,
click,
doubleClick,
press,
typeText,
locate,
sleep,
waitUntil,
} = t;
const { clickToolbar, clickText, shot, saved, baseUrl, projectId, navigate } = t;
const adminCookie = await logIn(baseUrl, E2E_ADMIN, await e2eAdminPassword());
const call = (cookie, method, route, body) =>
fetch(`${baseUrl}api/index.php?r=${route}`, {
method,
headers: { Cookie: cookie, 'Content-Type': 'application/json' },
body: body === undefined ? undefined : JSON.stringify(body),
signal: AbortSignal.timeout(20_000),
});
const asAdmin = (method, route, body) => call(adminCookie, method, route, body);
// Projects first: an account that still owns one is not deleted (#179).
const sweep = async () => {
const accounts = await (await asAdmin('GET', 'users')).json();
for (const account of accounts.filter((a) => a.username === TEMP || a.username === RENAMED)) {
for (const project of account.projects) await asAdmin('DELETE', `projects/${project.id}`);
await asAdmin('DELETE', `users/${account.username}`);
}
};
const pane = () => json('__gm.users.pane()');
const rowOf = async (username) => (await pane())?.rows.find((r) => r.username === username) ?? null;
const pressButton = async (username, action) => {
// A list read again is new rows, laid out on the next frame – asked before, they sit at 0,0.
await settle();
const at = await json(`__gm.users.buttonAt(${JSON.stringify(username)}, ${JSON.stringify(action)})`);
await click(at.x, at.y);
};
/** A form of the tab, filled field by field; Enter moves on and, on the last field, sends. */
const fillForm = async (values) => {
for (const value of values) {
await press('a', { ctrl: true });
await typeText(value);
await press('Enter');
}
};
/** The last-drawn `text` – the open menu's or dialog's, over a row that says the same. */
const clickLast = async (text) => {
const at = await locate(text, true);
await click(at.x, at.y);
};
const openManagement = async () => {
await clickToolbar('menu');
await clickLast('User management');
await waitUntil('__gm.users.pane()?.rows.length > 0', { label: 'the accounts were listed' });
};
await sweep();
try {
// 49a. The suite's own account is a user (#180): the menu offers the plugins and no user
// management, and the API turns it away at the door – the check that the decision is not
// the editor's.
await press('Escape');
await clickToolbar('menu');
const userMenu = await json('__gm.menuRows()');
await press('Escape');
check(
'a user finds the plugins in the menu, but no user management',
userMenu.at(-1) === 'Plugins' && !userMenu.includes('User management') && (await pane()) === null,
JSON.stringify(userMenu),
);
// A session of its own: step 45 changes the password of `e2e`, which ends the tools' cached one.
const userCookie = await logIn(baseUrl, E2E_USER, await e2ePassword());
const refused = await call(userCookie, 'GET', 'users');
check(
`the API answers ${E2E_USER} 403 on the accounts`,
refused.status === 403 && (await refused.json()).error === 'Administrators only',
String(refused.status),
);
// An image, font or sound is shared, and a project of another account may wear it. The name is
// valid but nobody's, so nothing is deleted either way.
const nobodys = `textures/${'0'.repeat(64)}.png`;
const byUser = (await call(userCookie, 'DELETE', nobodys)).status;
const byAdmin = (await asAdmin('DELETE', nobodys)).status;
check(
'only an administrator may delete a shared file',
byUser === 403 && byAdmin === 404,
JSON.stringify({ byUser, byAdmin }),
);
// 49b. Signed in as the administrator, the fixture – which belongs to `e2e` – opens all the
// same, and the menu has the user management before the plugins.
// Cleared first: the sign-in screen of step 45 left a cookie of its own, on a path more specific
// than the one CDP gives, and the browser would send that one first.
await cdp.send('Network.clearBrowserCookies');
await cdp.send('Network.setCookie', {
name: SESSION_COOKIE,
value: adminCookie.slice(SESSION_COOKIE.length + 1),
url: baseUrl,
});
await cdp.send('Page.navigate', { url: `${baseUrl}?project=${projectId}` });
await sleep(4000);
await waitUntil(`window.__gm?.state?.project?.id === ${JSON.stringify(projectId)}`, {
timeout: 15000,
label: 'the administrator has the fixture open',
});
const signedIn = { title: await json('document.title'), id: await json('__gm.state.project.id') };
check(
`${E2E_ADMIN} opens a project of ${E2E_USER} through its URL`,
signedIn.title.endsWith(E2E_ADMIN) &&
signedIn.id === projectId &&
(await json('__gm.state.notice')) === '',
JSON.stringify({ ...signedIn, notice: await json('__gm.state.notice') }),
);
await clickToolbar('menu');
const adminMenu = await json('__gm.menuRows()');
await press('Escape');
check(
'an administrator finds the user management before the plugins',
JSON.stringify(adminMenu.slice(-3)) === JSON.stringify([null, 'User management', 'Plugins']),
JSON.stringify(adminMenu),
);
// 49c. The tab lists every account; on their own row an administrator may set a password
// and nothing else.
await openManagement();
const shown = await pane();
const own = shown.rows.find((r) => r.username === E2E_ADMIN);
check(
'User management opens its tab with every account, the plugins below',
(await json('__gm.tab()')) === 'management' &&
shown.visible === true &&
[E2E_USER, E2E_ADMIN].every((name) => shown.rows.some((r) => r.username === name)) &&
shown.rows.find((r) => r.username === E2E_USER)?.projects.length > 0 &&
(await json('__gm.plugins.pane()')).rows.length > 0,
JSON.stringify(shown),
);
check(
'the own row offers a new password only',
JSON.stringify(own?.enabled) ===
JSON.stringify({ rename: false, role: false, password: true, delete: false }),
JSON.stringify(own),
);
// Every row's last button ends inside the list: in a tab the width of the editor's centre, the
// columns once pushed Delete under the edge, where no click reached it.
const listRect = await json('__gm.users.rect()');
const ends = [];
for (const row of shown.rows)
ends.push((await json(`__gm.users.buttonAt(${JSON.stringify(row.username)}, 'delete')`)).right);
check(
'every row fits into the list, its Delete button included',
ends.every((right) => right <= listRect.x + listRect.w),
JSON.stringify({ ends, listRight: listRect.x + listRect.w }),
);
await shot('49-user-management');
// 49d. A new account through the form. A short password is said before anything is sent; a
// name that is taken comes back from the server, in its words.
await clickText('New user…');
await fillForm([TEMP, 'short', 'short']);
check(
'a short password is refused in the form, which stays open',
(await json('__gm.users.dialog()'))?.message === 'The password needs at least 8 characters',
JSON.stringify(await json('__gm.users.dialog()')),
);
await press('Escape');
await clickText('New user…');
await fillForm([E2E_USER, TEMP_PASSWORD, TEMP_PASSWORD]);
await waitUntil('__gm.users.dialog()?.busy === false && __gm.users.dialog()?.message !== ""', {
label: 'the server answered',
});
check(
'a taken name comes back from the server and is shown as it says it',
(await json('__gm.users.dialog()'))?.message === `The name ${E2E_USER} is taken`,
JSON.stringify(await json('__gm.users.dialog()')),
);
await press('Escape');
await clickText('New user…');
await fillForm([TEMP, TEMP_PASSWORD, TEMP_PASSWORD]);
await waitUntil(`__gm.users.pane()?.rows.some((r) => r.username === ${JSON.stringify(TEMP)})`, {
label: 'the new account is listed',
});
check(
'Create closes the form and lists the account as a user without projects',
(await json('__gm.users.dialog()')) === null &&
JSON.stringify(await rowOf(TEMP)) ===
JSON.stringify({
username: TEMP,
role: 'user',
projects: [],
enabled: { rename: true, role: true, password: true, delete: true },
}),
JSON.stringify(await rowOf(TEMP)),
);
// The new account signs in and makes a project of its own, the way its owner would.
const tempCookie = await logIn(baseUrl, TEMP, TEMP_PASSWORD);
const made = await (await call(tempCookie, 'POST', 'projects', { name: 'Temp game' })).json();
await evaluate('__gm.users.reload()');
// 49e. Renaming takes the project along and signs the account out.
await pressButton(TEMP, 'rename');
await fillForm([RENAMED]);
await waitUntil(`__gm.users.pane()?.rows.some((r) => r.username === ${JSON.stringify(RENAMED)})`, {
label: 'the renamed account is listed',
});
const session = await (await call(tempCookie, 'GET', 'auth/session')).json();
check(
'Rename moves the account and its project to the new name',
(await rowOf(TEMP)) === null && JSON.stringify((await rowOf(RENAMED))?.projects) === '["Temp game"]',
JSON.stringify(await pane()),
);
check('and the session under the old name is over', session.user === null, JSON.stringify(session));
// 49f. The role, picked from the row's menu.
await pressButton(RENAMED, 'role');
await clickLast('admin');
await waitUntil(
`__gm.users.pane()?.rows.find((r) => r.username === ${JSON.stringify(RENAMED)})?.role === 'admin'`,
{
label: 'the role changed',
},
);
check('Role → admin makes the account an administrator', (await rowOf(RENAMED))?.role === 'admin');
// 49g. An account that still owns a project is not deleted.
await pressButton(RENAMED, 'delete');
await clickLast('Delete');
await waitUntil('__gm.state.notice !== ""', { label: 'the refusal was said' });
check(
'Delete is refused while the account owns a project, and says why',
(await json('__gm.state.notice')) === `${RENAMED} still owns 1 project` &&
(await rowOf(RENAMED)) !== null,
JSON.stringify({ notice: await json('__gm.state.notice'), row: await rowOf(RENAMED) }),
);
// 49h. The administrator opens that project from the list and edits it like their own; the
// save keeps its owner.
await pressButton(RENAMED, `open:${made.id}`);
await waitUntil(`__gm.state.project.id === ${JSON.stringify(made.id)}`, { label: 'the project opened' });
await clickToolbar('menu');
await clickText('Project settings…');
const nameField = await locate('Temp game');
await doubleClick(nameField.x, nameField.y);
await press('a', { ctrl: true });
await typeText('Edited by admin');
await press('Enter');
await clickText('Apply');
await saved();
const stored = await (await asAdmin('GET', `projects/${made.id}`)).json();
check(
'Open loads somebody else’s project, and an edit to it is saved under its owner',
stored.name === 'Edited by admin' && stored.owner === RENAMED,
JSON.stringify({ name: stored.name, owner: stored.owner }),
);
// 49i. With the project gone, the account goes too.
await asAdmin('DELETE', `projects/${made.id}`);
await openManagement();
await pressButton(RENAMED, 'delete');
await clickLast('Delete');
await waitUntil(`!__gm.users.pane()?.rows.some((r) => r.username === ${JSON.stringify(RENAMED)})`, {
label: 'the account is gone',
});
check('Delete removes an account without projects', (await rowOf(RENAMED)) === null);
await settle();
} finally {
await sweep();
await cdp.send('Network.clearBrowserCookies');
// Step 45 changed the password of `e2e`, which ended the session `navigate` would hand over.
forgetSession(baseUrl);
await navigate();
}
}