Files
feuerwerk/tests/editor/graph-framing.test.ts
T
root 4b47741fac Graph: optionales Grid-Snapping beim Ziehen von Nodes
Ein Toggle in der Graph-Kopfzeile lässt gezogene Nodes auf dem 24er-Raster
einrasten – derselben Größe, die den Hintergrund zeichnet. Einschalten bewegt
nichts; die Regel greift erst beim nächsten Zug. Bei Mehrfachauswahl richtet
sich jeder Node für sich aus, statt einem gemeinsamen Versatz zu folgen, der
die alten krummen Abstände mitschleppen würde.

Die Entscheidung liegt als reine Funktion in framing.ts, wo die übrige
Graph-Geometrie schon wohnt, und ist dort wie im Browser gepinnt.
2026-09-10 17:14:37 +02:00

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import { describe, expect, it } from 'vitest';
import { boundsOf, type Box, boxesInBand, dragOffset, frameBoxes } from '../../src/editor/framing';
const LIMITS = { min: 0.25, max: 2.5 };
/** Two nodes side by side, the right one twice as tall. */
const boxes: Box[] = [
{ id: 'a', x: 0, y: 0, w: 100, h: 60 },
{ id: 'b', x: 200, y: 0, w: 100, h: 120 },
];
describe('rubber band', () => {
it('catches a node the band merely touches, not only one it encloses', () => {
// The band clips a's right edge and never reaches b.
expect(boxesInBand(boxes, { x1: 90, y1: 10, x2: 150, y2: 20 })).toEqual(['a']);
});
it('catches both when the band spans them', () => {
expect(boxesInBand(boxes, { x1: -10, y1: -10, x2: 310, y2: 130 })).toEqual(['a', 'b']);
});
it('reads a band dragged up and to the left the same way', () => {
expect(boxesInBand(boxes, { x1: 310, y1: 130, x2: -10, y2: -10 })).toEqual(['a', 'b']);
});
it('catches nothing in empty space', () => {
expect(boxesInBand(boxes, { x1: 120, y1: 200, x2: 180, y2: 260 })).toEqual([]);
});
});
describe('drag offset', () => {
const STEP = 24;
it('rounds to whole pixels without snapping', () => {
expect(dragOffset({ x: 10, y: 10 }, 12.4, -7.6, 0)).toEqual({ x: 12, y: -8 });
});
it('puts a dragged node on the grid, wherever it started', () => {
// Started off-grid at 10: the drop is a multiple of 24, not 10 plus a multiple.
const off = dragOffset({ x: 10, y: 10 }, 50, 50, STEP);
expect({ x: 10 + off.x, y: 10 + off.y }).toEqual({ x: 72, y: 72 });
});
it('gives two differently placed nodes different offsets, so both land on the grid', () => {
// The same gesture over a selection: 10 and 17 are 7 apart and both end up on a grid line.
const a = dragOffset({ x: 10, y: 0 }, 50, 0, STEP);
const b = dragOffset({ x: 17, y: 0 }, 50, 0, STEP);
expect(a.x).not.toBe(b.x);
expect(10 + a.x).toBe(72);
expect(17 + b.x).toBe(72);
});
it('takes the nearest grid line, in both directions', () => {
expect(dragOffset({ x: 0, y: 0 }, 11, 13, STEP)).toEqual({ x: 0, y: 24 });
expect(dragOffset({ x: 0, y: 0 }, -11, -13, STEP)).toEqual({ x: 0, y: -24 });
});
it('still moves a node that starts on the grid', () => {
// A snapped drag shorter than half a step is the one case that could deadlock into "no move".
expect(dragOffset({ x: 48, y: 48 }, 20, 4, STEP)).toEqual({ x: 24, y: 0 });
});
});
describe('fit', () => {
/** Where a graph point lands on screen under a framing. */
const toScreen = (f: { zoom: number; panX: number; panY: number }, x: number, y: number) => ({
x: x * f.zoom + f.panX,
y: y * f.zoom + f.panY,
});
it('leaves no node outside the view – the reported bug', () => {
// Wider than the view at zoom 1, so framing has to zoom out rather than just centre.
const view = { w: 200, h: 200 };
const f = frameBoxes(boxes, view, 24, LIMITS);
expect(f.zoom).toBeLessThan(1);
for (const b of boxes) {
const topLeft = toScreen(f, b.x, b.y);
const bottomRight = toScreen(f, b.x + b.w, b.y + b.h);
expect(topLeft.x).toBeGreaterThanOrEqual(0);
expect(topLeft.y).toBeGreaterThanOrEqual(0);
expect(bottomRight.x).toBeLessThanOrEqual(view.w);
expect(bottomRight.y).toBeLessThanOrEqual(view.h);
}
});
it('measures each node by its own height', () => {
// b is twice as tall as a: pretending both were 60 high would frame too little.
const tall = frameBoxes([{ id: 'b', x: 0, y: 0, w: 100, h: 400 }], { w: 200, h: 200 }, 24, LIMITS);
const short = frameBoxes([{ id: 'a', x: 0, y: 0, w: 100, h: 60 }], { w: 200, h: 200 }, 24, LIMITS);
expect(tall.zoom).toBeLessThan(short.zoom);
});
it('centres what it frames', () => {
const view = { w: 200, h: 200 };
const f = frameBoxes(boxes, view, 24, LIMITS);
const centre = toScreen(f, 150, 60);
expect(centre.x).toBeCloseTo(100);
expect(centre.y).toBeCloseTo(100);
});
it('does not blow a small graph up past its natural size', () => {
const f = frameBoxes([{ id: 'a', x: 0, y: 0, w: 10, h: 10 }], { w: 800, h: 600 }, 24, LIMITS);
expect(f.zoom).toBe(1);
});
it('never zooms out past the limit, however far the nodes are apart', () => {
const far: Box[] = [
{ id: 'a', x: 0, y: 0, w: 100, h: 60 },
{ id: 'b', x: 100000, y: 0, w: 100, h: 60 },
];
expect(frameBoxes(far, { w: 200, h: 200 }, 24, LIMITS).zoom).toBe(LIMITS.min);
});
it('centres the view on an empty graph instead of returning nonsense', () => {
const f = frameBoxes([], { w: 200, h: 100 }, 24, LIMITS);
expect(f).toEqual({ zoom: 1, panX: 100, panY: 50 });
});
});
describe('boundsOf', () => {
it('encloses every box', () => {
const boxes: Box[] = [
{ id: 'a', x: 10, y: 20, w: 100, h: 60 },
{ id: 'b', x: -40, y: 5, w: 20, h: 10 },
];
expect(boundsOf(boxes)).toEqual({ minX: -40, minY: 5, maxX: 110, maxY: 80 });
});
it('reports nothing for no boxes at all', () => {
expect(boundsOf([])).toBeNull();
});
/** The scene view seeds the origin so a template drawn far to one side cannot hide it. */
it('keeps a seed inside the result even when every box is far away', () => {
const far: Box[] = [{ id: 'a', x: 500, y: 500, w: 10, h: 10 }];
const origin = { minX: 0, minY: 0, maxX: 0, maxY: 0 };
expect(boundsOf(far, origin)).toEqual({ minX: 0, minY: 0, maxX: 510, maxY: 510 });
});
it('still answers for no boxes when a seed is given', () => {
const origin = { minX: 0, minY: 0, maxX: 0, maxY: 0 };
expect(boundsOf([], origin)).toEqual(origin);
});
});