A song could only be filled with sounds that were made somewhere else. Record plays the song from the cursor and takes the input meanwhile, so a part played along lands on the bar it was played to. - An audio worklet takes the input's samples on the clock the song plays on. Each run carries the frame it was taken at, so the take is cut where the song was heard to start. The output's and the input's latency are taken off, as far as the browser reports them. - The take goes up as mono 16-bit WAV. Sound, a new track "Recording" under the track clicked last and the item at the cursor are one undo step. The sound is named "Song – Take 1", 2, 3 and so on. - While recording the take grows red with its waveform on its track, and a meter beside the input dropdown shows the level. The lanes take no edits then, only a middle-drag pans. - The loop is not used while recording. The song plays once through and on past its end until Stop, Play or Space keep the take. Esc throws it away and nothing goes up. - Echo cancelling, noise suppression and auto gain are off, nothing is played back. The input picked is kept in localStorage. - A take stops by itself at the size a sound may have. A failed upload offers Retry, Download WAV and Discard. - The API takes sounds up to 256 MB and bodies of the same size. nginx and PHP were raised to match outside the repo (body 256m, upload and post 256M, memory_limit 512M). - The pure rules (cut, cap, WAV header, name, track) live in core/music/take.ts. The scheduler tells where it started on the audio clock. - The e2e browser gets chromium's fake microphone and skips the permission prompt. Each run leaves its take in the sound store. Found on the way: - The header was too full with the new widgets and cut the track and item count on the right. Input dropdown and meter are narrower now. Tests: - Unit take.test.ts: 7 new, svg-icons adjusted to 8 toolbar icons - e2e 65 (melektaus-atx): ALL PASSED – 31 checks (+4) - Gate (melektaus-atx): CHECK EXIT 0, 252 files, 3923 tests - Probe on stein2: a 3 s take of the test tone, peak 32767, 285100 bytes, waveform seen in the screenshot Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
648 lines
25 KiB
PHP
648 lines
25 KiB
PHP
<?php
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declare(strict_types=1);
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/**
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* Game Maker API.
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*
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* Routing uses the `r` query parameter (e.g. `index.php?r=projects/abc123`) because the
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* site's nginx configuration does not pass PATH_INFO to PHP.
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*
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* GET ?r=auth/session → {user, role} (both null while nobody is signed in)
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* POST ?r=auth/login {username,password} → {user, role} | 401
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* POST ?r=auth/logout → 204
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* POST ?r=auth/password {currentPassword,newPassword} → 204 | 401 | 422
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* (the only auth route that needs a session; ends the account's
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* other logins, keeps the one asking)
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*
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* Everything below needs a signed-in user (401 otherwise), and projects belong to one: a project
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* of somebody else answers like one that is not there – unless the one asking is an administrator
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* (#179), who reads and saves it like their own; a save keeps its owner. Deleting a project is
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* its owner's alone (#272).
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*
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* Administrators only (403 for everybody else, #180):
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*
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* GET ?r=users → [{username,role,createdAt,projects:[{id,name,revision,updatedAt}]}]
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* POST ?r=users {username,password,role} → 201 {username,role,createdAt} | 409 | 422
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* PATCH ?r=users/{name} {username?,role?,password?} → {username,role,createdAt} | 404 | 409 | 422
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* DELETE ?r=users/{name} → 204 | 404 | 409 (still owns projects) | 422
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* (renaming or deleting signs the account out everywhere; a new
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* password ends its other sessions)
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*
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* GET ?r=projects → [{id,name,revision,updatedAt}]
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* POST ?r=projects {name} → {id,name,revision,updatedAt,project}
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* GET ?r=projects/{id} → {id,name,revision,updatedAt,project}
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* PUT ?r=projects/{id} {revision, project} → {revision,updatedAt} | 409 {error,revision}
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* DELETE ?r=projects/{id} → 204 | 403 | 404 (its snapshots and its release go with it;
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* 403 for an administrator who is not the owner)
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*
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* GET ?r=projects/{id}/snapshots → [{id,name,revision,createdAt}], newest first
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* POST ?r=projects/{id}/snapshots {name?} → 201 {id,name,revision,createdAt}
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* DELETE ?r=projects/{id}/snapshots/{sid} → 204
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* POST ?r=projects/{id}/snapshots/{sid}/restore {revision} → {revision,updatedAt,before} | 409
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* (a snapshot copies the project as stored; restoring keeps the
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* stand it replaces as the snapshot `before`, #231)
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*
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* GET ?r=projects/{id}/release → {token,revision,publishedAt} | null
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* POST ?r=projects/{id}/release → {token,revision,publishedAt} (publishes the stored project)
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* DELETE ?r=projects/{id}/release → 204 | 404
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* (one link per project, kept when publishing again, #266)
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*
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* Released games are the one thing open to everybody, the token being the key:
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*
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* GET ?r=releases/{token} → {name,publishedAt,project} | 404
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*
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* GET ?r=textures → [{file,name,width,height,bytes,updatedAt}]
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* POST ?r=textures&name=x.png raw image bytes → {file,name,width,height,bytes}
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* DELETE ?r=textures/{file} → 204 (administrators only, 403 for everybody else)
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*
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* GET ?r=fonts → [{file,name,bytes,updatedAt}]
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* POST ?r=fonts&name=x.ttf raw font bytes → {file,name,bytes}
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* DELETE ?r=fonts/{file} → 204 (administrators only)
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*
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* GET ?r=sounds → [{file,name,bytes,updatedAt}]
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* POST ?r=sounds&name=x.wav raw sound bytes → {file,name,bytes}
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* DELETE ?r=sounds/{file} → 204 (administrators only)
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*
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* POST ?r=pixels raw cel bytes → {file,bytes} (pixel art, #130)
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*
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* GET ?r=plugins → [{file,bytes,updatedAt}], sorted by file name
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* GET ?r=plugins/{file} → the module source as text/javascript
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*
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* `name` is the file's original name, kept beside it as `{file}.json` (see OriginalName) and
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* empty when none is known. It is a caption, never a path: the stored file is always `{hash}.{ext}`.
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*
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* Stored images, fonts, sounds and cels are served straight from `data/textures/`, `data/fonts/`,
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* `data/sounds/` and `data/pixels/` as static files; the API only writes them.
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*/
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require __DIR__ . '/lib/AccountRules.php';
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require __DIR__ . '/lib/AtomicFile.php';
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require __DIR__ . '/lib/Auth.php';
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require __DIR__ . '/lib/HashedFileStore.php'; // before the font, sound and texture stores built on it
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require __DIR__ . '/lib/FontStore.php';
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require __DIR__ . '/lib/OriginalName.php';
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require __DIR__ . '/lib/PixelStore.php';
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require __DIR__ . '/lib/PluginStore.php';
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require __DIR__ . '/lib/ReleaseStore.php';
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require __DIR__ . '/lib/Response.php';
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require __DIR__ . '/lib/SessionStore.php';
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require __DIR__ . '/lib/SnapshotStore.php';
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require __DIR__ . '/lib/SoundStore.php';
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require __DIR__ . '/lib/Store.php';
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require __DIR__ . '/lib/TextureStore.php';
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require __DIR__ . '/lib/UserStore.php';
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/** Has to clear the largest single upload below, which is a sound; the web server has its own say. */
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const MAX_BODY_BYTES = 256 * 1024 * 1024;
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/** Upload ceiling for a single image. The editor downscales larger pictures before sending. */
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const MAX_TEXTURE_BYTES = 4 * 1024 * 1024;
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/** Upload ceiling for a single font. A font cannot be shrunk on the way, so this is a plain limit. */
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const MAX_FONT_BYTES = 4 * 1024 * 1024;
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/** The same for a sound, far higher: a recorded take is plain WAV, about 46 minutes in mono. */
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const MAX_SOUND_BYTES = 256 * 1024 * 1024;
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set_error_handler(static function (int $severity, string $message, string $file, int $line): bool {
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// PHP calls the handler for a call silenced with `@` as well, only with less reported: that
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// warning was expected and is answered where it happens (an unreadable image is a 422).
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if ((error_reporting() & $severity) === 0) {
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return false;
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}
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throw new ErrorException($message, 0, $severity, $file, $line);
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});
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/** @param list<string> $parts */
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function routeAuth(array $parts, string $method, Auth $auth): never
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{
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$what = $parts[1] ?? '';
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if ($what === 'session') {
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if ($method !== 'GET') {
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Response::error('Method not allowed', 405);
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}
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// Always 200, never 401: "nobody is signed in" is an answer, not a failure, and the
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// login screen asks this before it can know either way.
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$user = $auth->user();
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Response::json(['user' => $user, 'role' => $user === null ? null : $auth->role($user)]);
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}
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if ($what === 'login') {
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if ($method !== 'POST') {
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Response::error('Method not allowed', 405);
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}
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$body = Response::body();
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$user = $auth->logIn((string) ($body['username'] ?? ''), (string) ($body['password'] ?? ''));
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if ($user === null) {
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// One message for both halves: which of the two was wrong is the attacker's question.
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Response::error('Wrong user name or password', 401);
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}
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Response::json(['user' => $user, 'role' => $auth->role($user)]);
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}
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if ($what === 'password') {
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if ($method !== 'POST') {
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Response::error('Method not allowed', 405);
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}
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// The one route under `auth/` that needs a session: it changes the password of whoever is
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// signed in, so there has to be somebody.
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$user = $auth->require();
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$body = Response::body();
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$new = (string) ($body['newPassword'] ?? '');
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if (!UserStore::isValidPassword($new)) {
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Response::error('The new password needs at least ' . UserStore::MIN_PASSWORD_LENGTH . ' characters', 422);
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}
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if (!$auth->changePassword($user, (string) ($body['currentPassword'] ?? ''), $new)) {
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Response::error('Wrong password', 401);
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}
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Response::noContent();
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}
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if ($what === 'logout') {
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if ($method !== 'POST') {
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Response::error('Method not allowed', 405);
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}
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$auth->logOut();
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Response::noContent();
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}
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Response::error('Not found', 404);
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}
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/** @param list<string> $parts */
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function routeProjects(array $parts, string $method, string $owner, bool $seesAll): never
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{
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$store = new Store(dirname(__DIR__) . '/data/projects', $owner, $seesAll);
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if (count($parts) === 1) {
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if ($method === 'GET') {
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Response::json($store->list());
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}
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if ($method === 'POST') {
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$body = Response::body();
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$name = trim((string) ($body['name'] ?? ''));
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if ($name === '' || mb_strlen($name) > 120) {
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Response::error('Project name must be 1–120 characters', 422);
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}
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Response::json($store->create($name), 201);
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}
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Response::error('Method not allowed', 405);
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}
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$id = $parts[1];
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if (!Store::isValidId($id)) {
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Response::error('Invalid project id', 400);
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}
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$snapshots = new SnapshotStore(dirname(__DIR__) . '/data/snapshots');
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if (($parts[2] ?? null) === 'snapshots') {
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routeSnapshots($parts, $method, $store, $snapshots, $id);
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}
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$releases = new ReleaseStore(dirname(__DIR__) . '/data/releases');
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if (($parts[2] ?? null) === 'release' && count($parts) === 3) {
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routeRelease($method, $store, $releases, $id);
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}
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if (count($parts) > 2) {
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Response::error('Not found', 404);
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}
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if ($method === 'GET') {
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$doc = $store->load($id);
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if ($doc === null) {
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Response::error('Project not found', 404);
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}
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Response::json($doc);
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}
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if ($method === 'PUT') {
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$body = Response::body();
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if (!isset($body['revision']) || !is_int($body['revision']) || !is_array($body['project'] ?? null)) {
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Response::error('Body must contain integer "revision" and object "project"', 422);
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}
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try {
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$result = $store->save($id, $body['revision'], $body['project']);
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} catch (StaleRevisionException $e) {
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Response::error('Project was modified elsewhere', 409, ['revision' => $e->currentRevision]);
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}
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if ($result === null) {
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Response::error('Project not found', 404);
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}
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Response::json(['revision' => $result['revision'], 'updatedAt' => $result['updatedAt']]);
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}
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if ($method === 'DELETE') {
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try {
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$deleted = $store->delete($id);
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} catch (NotOwnerException $e) {
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Response::error($e->getMessage(), 403);
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}
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if (!$deleted) {
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Response::error('Project not found', 404);
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}
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$snapshots->deleteAll($id);
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$releases->takeDown($id);
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Response::noContent();
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}
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Response::error('Method not allowed', 405);
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}
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/**
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* The snapshots of one project (#231). Whoever may load the project may see, make, restore and
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* delete its snapshots; for everybody else the project, and with it this route, is not there.
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*
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* @param list<string> $parts
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*/
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function routeSnapshots(array $parts, string $method, Store $store, SnapshotStore $snapshots, string $id): never
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{
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$doc = $store->load($id);
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if ($doc === null) {
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Response::error('Project not found', 404);
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}
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if (count($parts) === 3) {
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if ($method === 'GET') {
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Response::json($snapshots->list($id));
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}
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if ($method === 'POST') {
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$name = snapshotName(Response::body());
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Response::json($snapshots->create($id, $doc, $name === '' ? gmdate('Y-m-d H:i') . ' UTC' : $name), 201);
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}
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Response::error('Method not allowed', 405);
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}
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$snapshotId = $parts[3];
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if (!Store::isValidId($snapshotId) || count($parts) > 5) {
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Response::error('Not found', 404);
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}
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$snapshot = $snapshots->load($id, $snapshotId);
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if ($snapshot === null) {
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Response::error('Snapshot not found', 404);
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}
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if (count($parts) === 4) {
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if ($method !== 'DELETE') {
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Response::error('Method not allowed', 405);
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}
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$snapshots->delete($id, $snapshotId);
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Response::noContent();
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}
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if ($parts[4] !== 'restore') {
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Response::error('Not found', 404);
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}
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if ($method !== 'POST') {
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Response::error('Method not allowed', 405);
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}
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$body = Response::body();
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if (!isset($body['revision']) || !is_int($body['revision'])) {
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Response::error('Body must contain integer "revision"', 422);
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}
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// The same guard a save has: a tab that is behind must not throw away what another one saved.
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if ($body['revision'] !== $doc['revision']) {
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Response::error('Project was modified elsewhere', 409, ['revision' => $doc['revision']]);
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}
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// The stand being replaced is kept first, so a restore can itself be taken back.
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$before = $snapshots->create($id, $doc, mb_substr('Before restoring ' . $snapshot['name'], 0, 120));
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try {
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$result = $store->save($id, $doc['revision'], $snapshot['project']);
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} catch (StaleRevisionException $e) {
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$snapshots->delete($id, $before['id']);
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Response::error('Project was modified elsewhere', 409, ['revision' => $e->currentRevision]);
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}
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if ($result === null) {
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$snapshots->delete($id, $before['id']);
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Response::error('Project not found', 404);
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}
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Response::json(['revision' => $result['revision'], 'updatedAt' => $result['updatedAt'], 'before' => $before]);
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}
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/**
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* The released copy of one project (#266). Whoever may load the project may publish it, update it
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* and take it down; publishing copies the project as stored, not what a tab has not saved yet.
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*/
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function routeRelease(string $method, Store $store, ReleaseStore $releases, string $id): never
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{
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$doc = $store->load($id);
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if ($doc === null) {
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Response::error('Project not found', 404);
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}
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if ($method === 'GET') {
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Response::json($releases->of($id));
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}
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if ($method === 'POST') {
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Response::json($releases->publish($doc));
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}
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if ($method === 'DELETE') {
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if (!$releases->takeDown($id)) {
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Response::error('Project is not released', 404);
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}
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Response::noContent();
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}
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Response::error('Method not allowed', 405);
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}
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/** The one route open without a sign-in: a released game, found by its token. */
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function routeReleases(array $parts, string $method): never
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{
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if ($method !== 'GET' || count($parts) !== 2) {
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Response::error('Not found', 404);
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}
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$release = (new ReleaseStore(dirname(__DIR__) . '/data/releases'))->load($parts[1]);
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if ($release === null) {
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Response::error('Game not found', 404);
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}
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// The copy goes out under the token, not the project's own id: that one is nobody's business.
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$project = ['id' => $release['token']] + $release['project'];
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Response::json(['name' => $release['name'], 'publishedAt' => $release['publishedAt'], 'project' => $project]);
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}
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function snapshotName(array $body): string
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{
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$name = trim((string) ($body['name'] ?? ''));
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if (mb_strlen($name) > 120) {
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Response::error('Snapshot name must be at most 120 characters', 422);
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}
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return $name;
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}
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/** @param list<string> $parts */
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function routeUsers(array $parts, string $method, Auth $auth, UserStore $users): never
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{
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$actor = $auth->requireAdmin();
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$projects = new Store(dirname(__DIR__) . '/data/projects', $actor, true);
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$shown = static function (string $name) use ($users): array {
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foreach ($users->accounts() as $account) {
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if (strcasecmp($account['username'], $name) === 0) {
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return $account;
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}
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}
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throw new RuntimeException("Account {$name} vanished");
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};
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|
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if (count($parts) === 1) {
|
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if ($method === 'GET') {
|
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Response::json(array_map(
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static fn(array $a): array => $a + ['projects' => $projects->listOf($a['username'])],
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$users->accounts(),
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));
|
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}
|
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if ($method === 'POST') {
|
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$body = Response::body();
|
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$name = (string) ($body['username'] ?? '');
|
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$password = (string) ($body['password'] ?? '');
|
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$role = (string) ($body['role'] ?? 'user');
|
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if (!UserStore::isValidName($name)) {
|
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Response::error('A user name is 2–32 letters, digits, dots, dashes or underscores', 422);
|
||
}
|
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if (!UserStore::isValidPassword($password)) {
|
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Response::error('The password needs at least ' . UserStore::MIN_PASSWORD_LENGTH . ' characters', 422);
|
||
}
|
||
if (!UserStore::isValidRole($role)) {
|
||
Response::error('Unknown role', 422);
|
||
}
|
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if ($users->exists($name)) {
|
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Response::error("The name {$name} is taken", 409);
|
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}
|
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$users->put($name, $password, $role);
|
||
Response::json($shown($name), 201);
|
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}
|
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Response::error('Method not allowed', 405);
|
||
}
|
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|
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$target = $parts[1];
|
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if (!$users->exists($target)) {
|
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Response::error('User not found', 404);
|
||
}
|
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$role = $users->role($target);
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|
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if ($method === 'PATCH') {
|
||
$body = Response::body();
|
||
$newName = array_key_exists('username', $body) ? (string) $body['username'] : null;
|
||
$newRole = array_key_exists('role', $body) ? (string) $body['role'] : null;
|
||
$password = array_key_exists('password', $body) ? (string) $body['password'] : null;
|
||
// Everything is checked before anything is written: half an edit is worse than none.
|
||
if ($newName !== null && $newName !== $target) {
|
||
$refusal = AccountRules::renameRefusal($actor, $target);
|
||
if ($refusal !== null) {
|
||
Response::error($refusal, 422);
|
||
}
|
||
if (!UserStore::isValidName($newName)) {
|
||
Response::error('A user name is 2–32 letters, digits, dots, dashes or underscores', 422);
|
||
}
|
||
if (strcasecmp($newName, $target) !== 0 && $users->exists($newName)) {
|
||
Response::error("The name {$newName} is taken", 409);
|
||
}
|
||
}
|
||
if ($newRole !== null) {
|
||
if (!UserStore::isValidRole($newRole)) {
|
||
Response::error('Unknown role', 422);
|
||
}
|
||
$refusal = AccountRules::roleRefusal($actor, $target, $role, $newRole, $users->adminCount());
|
||
if ($refusal !== null) {
|
||
Response::error($refusal, 422);
|
||
}
|
||
}
|
||
if ($password !== null && !UserStore::isValidPassword($password)) {
|
||
Response::error('The password needs at least ' . UserStore::MIN_PASSWORD_LENGTH . ' characters', 422);
|
||
}
|
||
|
||
if ($password !== null) {
|
||
$auth->resetPassword($target, $password);
|
||
}
|
||
if ($newRole !== null && $newRole !== $role) {
|
||
$users->setRole($target, $newRole);
|
||
}
|
||
$name = $shown($target)['username'];
|
||
if ($newName !== null && $newName !== $name) {
|
||
$users->rename($name, $newName);
|
||
$projects->transfer($name, $newName);
|
||
$auth->endSessionsOf($name);
|
||
$name = $newName;
|
||
}
|
||
Response::json($shown($name));
|
||
}
|
||
|
||
if ($method === 'DELETE') {
|
||
$refusal = AccountRules::deleteRefusal($actor, $target, $role, $users->adminCount());
|
||
if ($refusal !== null) {
|
||
Response::error($refusal, 422);
|
||
}
|
||
$refusal = AccountRules::ownerRefusal($target, count($projects->listOf($shown($target)['username'])));
|
||
if ($refusal !== null) {
|
||
Response::error($refusal, 409);
|
||
}
|
||
$users->remove($target);
|
||
$auth->endSessionsOf($target);
|
||
Response::noContent();
|
||
}
|
||
|
||
Response::error('Method not allowed', 405);
|
||
}
|
||
|
||
/**
|
||
* Images, fonts and sounds: shared between the accounts and stored under the hash of their bytes.
|
||
* Everybody signed in uploads and lists them. Deleting one is for administrators only, because a
|
||
* project of another account may be wearing it – the editor itself never deletes a file.
|
||
*
|
||
* @param list<string> $parts
|
||
* @param class-string<RuntimeException> $invalid what the store throws for bytes it cannot take
|
||
*/
|
||
function routeFiles(
|
||
array $parts,
|
||
string $method,
|
||
Auth $auth,
|
||
HashedFileStore $store,
|
||
int $maxBytes,
|
||
string $noun,
|
||
string $invalid,
|
||
): never {
|
||
if (count($parts) === 1) {
|
||
if ($method === 'GET') {
|
||
Response::json($store->list());
|
||
}
|
||
if ($method === 'POST') {
|
||
$bytes = Response::rawBody();
|
||
if (strlen($bytes) > $maxBytes) {
|
||
Response::error("{$noun} must be at most " . ($maxBytes / 1024 / 1024) . ' MB', 413);
|
||
}
|
||
try {
|
||
Response::json($store->store($bytes, (string) ($_GET['name'] ?? '')), 201);
|
||
} catch (RuntimeException $e) {
|
||
if (!$e instanceof $invalid) {
|
||
throw $e;
|
||
}
|
||
Response::error($e->getMessage(), 422);
|
||
}
|
||
}
|
||
Response::error('Method not allowed', 405);
|
||
}
|
||
|
||
if ($method === 'DELETE') {
|
||
$auth->requireAdmin();
|
||
if (!$store->delete($parts[1])) {
|
||
Response::error("{$noun} not found", 404);
|
||
}
|
||
Response::noContent();
|
||
}
|
||
|
||
Response::error('Method not allowed', 405);
|
||
}
|
||
|
||
/** @param list<string> $parts */
|
||
function routePixels(array $parts, string $method): never
|
||
{
|
||
if (count($parts) !== 1 || $method !== 'POST') {
|
||
Response::error('Method not allowed', 405);
|
||
}
|
||
$store = new PixelStore(dirname(__DIR__) . '/data/pixels');
|
||
$bytes = Response::rawBody();
|
||
if (strlen($bytes) > PixelStore::MAX_BYTES) {
|
||
Response::error('A cel is at most ' . PixelStore::MAX_BYTES . ' bytes', 413);
|
||
}
|
||
try {
|
||
Response::json($store->store($bytes), 201);
|
||
} catch (InvalidPixelsException $e) {
|
||
Response::error($e->getMessage(), 422);
|
||
}
|
||
}
|
||
|
||
/** @param list<string> $parts */
|
||
function routePlugins(array $parts, string $method): never
|
||
{
|
||
$store = new PluginStore(dirname(__DIR__) . '/data/plugins');
|
||
|
||
if (count($parts) === 1) {
|
||
if ($method !== 'GET') {
|
||
Response::error('Method not allowed', 405);
|
||
}
|
||
Response::json($store->list());
|
||
}
|
||
|
||
if ($method !== 'GET') {
|
||
Response::error('Method not allowed', 405);
|
||
}
|
||
|
||
$source = $store->read($parts[1]);
|
||
if ($source === null) {
|
||
Response::error('Plugin not found', 404);
|
||
}
|
||
// Every plugin file is handed out: the project says which of them the editor runs (#119),
|
||
// and the server has no way of knowing which project the asking tab has open.
|
||
header('Content-Type: text/javascript; charset=utf-8');
|
||
header('X-Content-Type-Options: nosniff');
|
||
// A replaced file has to be the one the next editor start runs.
|
||
header('Cache-Control: no-cache');
|
||
echo $source;
|
||
exit;
|
||
}
|
||
|
||
try {
|
||
if ((int) ($_SERVER['CONTENT_LENGTH'] ?? 0) > MAX_BODY_BYTES) {
|
||
Response::error('Request body too large', 413);
|
||
}
|
||
|
||
$method = $_SERVER['REQUEST_METHOD'] ?? 'GET';
|
||
$route = trim((string) ($_GET['r'] ?? ''), '/');
|
||
$parts = $route === '' ? [] : explode('/', $route);
|
||
|
||
// Only a project reaches deeper than two parts: `projects/{id}/snapshots/{snapshotId}/restore`.
|
||
if (count($parts) < 1 || count($parts) > ($parts[0] === 'projects' ? 5 : 2)) {
|
||
Response::error('Not found', 404);
|
||
}
|
||
|
||
$users = new UserStore(dirname(__DIR__) . '/data/users.json');
|
||
$auth = new Auth($users, new SessionStore(dirname(__DIR__) . '/data/sessions'));
|
||
if ($parts[0] === 'auth') {
|
||
routeAuth($parts, $method, $auth);
|
||
}
|
||
if ($parts[0] === 'users') {
|
||
routeUsers($parts, $method, $auth, $users);
|
||
}
|
||
if ($parts[0] === 'releases') {
|
||
routeReleases($parts, $method);
|
||
}
|
||
// Images, fonts, sounds, cels and plugins are shared between accounts; being signed in is still the
|
||
// price of admission, so an uploaded file cannot be dropped in by a stranger.
|
||
$user = $auth->require();
|
||
$data = dirname(__DIR__) . '/data';
|
||
|
||
match ($parts[0]) {
|
||
'projects' => routeProjects($parts, $method, $user, $auth->role($user) === 'admin'),
|
||
'textures' => routeFiles(
|
||
$parts,
|
||
$method,
|
||
$auth,
|
||
new TextureStore("{$data}/textures"),
|
||
MAX_TEXTURE_BYTES,
|
||
'Image',
|
||
InvalidImageException::class,
|
||
),
|
||
'fonts' => routeFiles(
|
||
$parts,
|
||
$method,
|
||
$auth,
|
||
new FontStore("{$data}/fonts"),
|
||
MAX_FONT_BYTES,
|
||
'Font',
|
||
InvalidFontException::class,
|
||
),
|
||
'sounds' => routeFiles(
|
||
$parts,
|
||
$method,
|
||
$auth,
|
||
new SoundStore("{$data}/sounds"),
|
||
MAX_SOUND_BYTES,
|
||
'Sound',
|
||
InvalidSoundException::class,
|
||
),
|
||
'pixels' => routePixels($parts, $method),
|
||
'plugins' => routePlugins($parts, $method),
|
||
default => Response::error('Not found', 404),
|
||
};
|
||
} catch (Throwable $e) {
|
||
error_log('[game-maker api] ' . $e->getMessage());
|
||
Response::error('Internal server error', 500);
|
||
}
|