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feuerwerk/todo-notes/flaky-pixel-art-filtering.md
T
rootandClaude Opus 5 bf4191956c Add todo notes for the next round of features, gaps and upkeep
Eleven notes collected from the README's "Not yet" section, known
limits found in recent rounds, and open technical points: sprite
animation, graph comments/groups, a load-scene node, sound, nine-slice,
template changes reaching placed instances, exact matches in the
palette, On start added during play, render-on-change, gzip in nginx
and the flaky pixel-art filtering test.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 21:56:43 +02:00

322 B

e2e-Check pixel-art filtering in 12-textures fällt gelegentlich, im Nachlauf grün.

Stand: fällt mit gpu:"none", uploaded:false. Ausgeschlossen: der Filterpfad selbst, 30 Wechsel in einer Sitzung, Kontextverlust. Verdacht: Timing/Umgebung. Messgerät: __gm.textureFilter(datei) (Modellwert und Treiberzustand).