This website requires JavaScript.
Explore
Help
Sign In
meleki
/
feuerwerk
Watch
1
Star
0
Fork
0
Code
Issues
38
Actions
Projects
1
Wiki
Activity
Files
4c411c1ff344295eee5786a46692b412d000cc49
feuerwerk
/
tools
/
lib
T
History
admin
and
Claude Opus 5
c17b2b5426
game-maker / gate (push)
Successful in 1m38s
Details
game-maker / suite (push)
Successful in 5m43s
Details
Plugins are switched on and off in a Plugins tab, the server keeps the state in data/plugins/plugins.json, and switched-off plugins are never delivered (
#114
)
...
Co-Authored-By: Claude Opus 5 <
noreply@anthropic.com
>
2026-09-17 20:15:51 +02:00
..
audio.mjs
A game that stays silent is only half a game, so a sound is an asset like any other (
#45
)
2026-09-15 07:54:28 +02:00
browser.mjs
A game that stays silent is only half a game, so a sound is an asset like any other (
#45
)
2026-09-15 07:54:28 +02:00
builders.mjs
Refactor round: ship web/index.html, drop the remote browser, fix stale comments and README
2026-09-12 15:44:05 +02:00
harness.mjs
Timeline keys can be copied and pasted at the playhead, duplicated with Ctrl+drag, and frames inserted or removed from a right-click menu (
#102
)
2026-09-17 12:53:56 +02:00
plugins.d.mts
Plugins are switched on and off in a Plugins tab, the server keeps the state in data/plugins/plugins.json, and switched-off plugins are never delivered (
#114
)
2026-09-17 20:15:51 +02:00
plugins.mjs
Plugins are switched on and off in a Plugins tab, the server keeps the state in data/plugins/plugins.json, and switched-off plugins are never delivered (
#114
)
2026-09-17 20:15:51 +02:00
projects.mjs
A game that stays silent is only half a game, so a sound is an asset like any other (
#45
)
2026-09-15 07:54:28 +02:00
shaders.mjs
Adjust colors: brightness adds instead of multiplying (
#62
)
2026-09-12 22:58:50 +02:00