Files
feuerwerk/src/editor/song/laneView.ts
T
adminandClaude Opus 5.5 b50c7dbc35 Let a song track automate parameters of its sounds and FX (#337)
Stage 3 of #337. Lanes moved volume and pan only. Now a lane can
steer a parameter of anything on its track, and a voice already
planned or still waiting for its file follows it too.

- A lane may aim at param:<name>. A parameter has no range of its
  own, so the lane keeps min and max. A parameter lane stays without
  points, so its range is not lost. Remove lane takes it away.
- It reaches the track FX, the FX of an item, the instrument of a
  note with its own FX, and the FX of a clip. When several have the
  name, all of them change, as with Set sound FX parameters.
- The scheduler hands the lane value to a note or clip at its start.
  Values a voice only reads at its start act from the next note.
- While a voice sounds, the knobs of buses and voices of the track
  follow the lane on the audio clock, read every 10 ms, because a
  knob is not always the parameter itself (trackParams.ts).
- A voice waiting for its file takes the marks when it starts.
- When a lane is removed, the parameter goes back to its default.
  An edit while playing does not reset a parameter a lane rules.
- This holds in the song tab, for Play song, in compositions and in
  the bake.
- Song tab: Add parameter lane in the track head menu opens a dialog
  for parameter and range (ParamLaneDialog.ts). The lane head menu
  has Range and Remove lane.
- Inspector: while a lane rules a value, a hint at the track names
  the lanes and says the fields act once the lane is gone.

Known limit: a knob that depends on two automated parameters reckons
each lane with the last value of the other, so it may lag one window.

Tests:
- automation-params.test.ts (9, new), 3 new in sound-library and 3
  in song-lanes. Affected files 407/407.
- 17 counter checks, all compile, all red.
- e2e 65 on melektaus-atx: ALL PASSED, 67 checks. 65h3 is new: a
  clip with FX parameter cut starts at the lane value and its knob
  stays within 0.04 dB of the lane. It goes red when automateBus
  does not pass parameters on.
- Gate on melektaus-atx: CHECK EXIT 0, 330 files, 5080 tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 10:30:42 +02:00

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import {
AUTOMATION_TARGETS,
type AutomationPoint,
type AutomationTarget,
type LaneKind,
laneKind,
laneOf,
laneParams,
laneRange,
laneValueAt,
laneValueBefore,
paramOf,
paramTarget,
type LaneSpec,
type SequenceLanePoint,
} from '../../core/music/automation';
import type { SongTrack } from '../../core/music/song';
import { clamp } from '../../ui';
import { tickToX, xToTick } from '../music/timeView';
import type { SongView } from './songView';
/**
* The automation lanes of the Song tab (#337), apart from Pixi so a test can drive them: each lane a
* row of its own right under its track, as high as a track, so the rows stay evenly spaced and the
* geometry of `songView` holds for them as for the tracks.
*/
/** A row of the tracks: a track itself, or one of its lanes. `track` is the track's index. */
export interface SongRow {
track: number;
lane: AutomationTarget | null;
}
/** The lanes a track was opened to or closed on by hand, by its id. */
export type OpenLanes = ReadonlyMap<string, readonly AutomationTarget[]>;
/** What the head of a lane calls it: the volume, the pan, or the name of its parameter. */
export function laneLabel(target: AutomationTarget): string {
return target === 'volume' ? 'Volume' : target === 'pan' ? 'Pan' : (paramOf(target) ?? target);
}
/** Every lane a track can show: the volume, the pan, and each parameter it has a lane of (#337). */
export function trackLanes(track: SongTrack): AutomationTarget[] {
return [...AUTOMATION_TARGETS, ...laneParams(track).map(paramTarget)];
}
/**
* The lanes a track shows, in a fixed order: as opened by hand, else the ones with a point and every
* parameter's – one is only there because it was added.
*/
export function shownLanes(track: SongTrack, open: OpenLanes): AutomationTarget[] {
const named = open.get(track.id);
return trackLanes(track).filter((target) =>
named ? named.includes(target) : paramOf(target) !== null || !!laneOf(track, target),
);
}
/** A track's lane of that target as far as its kind goes: a parameter's range is on its lane. */
export function laneKindOf(track: SongTrack, target: AutomationTarget): LaneKind {
const lane = track.automation?.find((l) => l.target === target);
return lane ? { target, min: lane.min, max: lane.max } : { target };
}
export function songRows(tracks: readonly SongTrack[], open: OpenLanes): SongRow[] {
return tracks.flatMap((track, i) => [
{ track: i, lane: null },
...shownLanes(track, open).map((lane) => ({ track: i, lane })),
]);
}
/** The row of each track, by its id. */
export function trackRows(tracks: readonly SongTrack[], rows: readonly SongRow[]): Map<string, number> {
const out = new Map<string, number>();
rows.forEach((row, i) => {
if (row.lane === null) out.set(tracks[row.track]!.id, i);
});
return out;
}
/** What is left free above and below the way of a lane, so a point at either end can still be taken. */
export const LANE_INSET = 6;
/** How near a point a press takes it. */
export const POINT_REACH = 6;
/** Where a value is drawn in a lane `h` high, from its top; past the range it is held to the edge. */
export function laneY(kind: LaneSpec, value: number, h: number): number {
const { min, max } = laneRange(kind);
const share = clamp((value - min) / (max - min), 0, 1);
return LANE_INSET + (1 - share) * Math.max(1, h - 2 * LANE_INSET);
}
/**
* The step a lane's values are set in: a tenth of a dB, a hundredth of the pan, and for a parameter
* a power of ten that cuts its range into at least a hundred.
*/
export function laneStep(kind: LaneSpec): number {
const { target } = laneKind(kind);
if (target === 'volume') return 0.1;
if (target === 'pan') return 0.01;
const { min, max } = laneRange(kind);
return 10 ** Math.floor(Math.log10((max - min) / 100));
}
/** The value a height of a lane stands for, in its step. */
export function laneValue(kind: LaneSpec, y: number, h: number): number {
const { min, max } = laneRange(kind);
const share = clamp(1 - (y - LANE_INSET) / Math.max(1, h - 2 * LANE_INSET), 0, 1);
const step = laneStep(kind);
return clamp(roundTo(min + share * (max - min), step), min, max);
}
/** Rounded to a step, without the tail a float adds to a tenth. */
function roundTo(value: number, step: number): number {
const digits = Math.max(0, -Math.floor(Math.log10(step)));
return Number((Math.round(value / step) * step).toFixed(Math.min(digits, 12)));
}
/** The point of a lane under a point of its row, the last drawn first; null for none. */
export function pointAt(
view: SongView,
target: LaneSpec,
points: readonly AutomationPoint[],
x: number,
y: number,
): number | null {
for (let i = points.length - 1; i >= 0; i--) {
const point = points[i]!;
const dx = tickToX(view, point.tick) - x;
const dy = laneY(target, point.value, view.trackHeight) - y;
if (Math.abs(dx) <= POINT_REACH && Math.abs(dy) <= POINT_REACH) return i;
}
return null;
}
/**
* The way of a lane across `width` pixels, a corner every `every` pixels and at each point – a jump
* shows as an upright –, in the row's own pixels.
*/
export function laneWay(
view: SongView,
target: LaneSpec,
points: readonly SequenceLanePoint[],
width: number,
every = 2,
): { x: number; y: number }[] {
if (points.length === 0) return [];
const h = view.trackHeight;
const way: { x: number; y: number }[] = [];
const corners = new Set<number>();
for (let x = 0; x <= width; x += every) corners.add(x);
for (const point of points) {
const x = tickToX(view, point.tick);
if (x > 0 && x < width) corners.add(x);
}
for (const x of [...corners].sort((a, b) => a - b)) {
const at = points.findIndex((p) => tickToX(view, p.tick) === x);
if (at < 0) {
way.push({ x, y: laneY(target, laneValueAt(points, xToTick(view, x)), h) });
continue;
}
// On a point the way comes in with the value before it and leaves from the last point on its tick.
const tick = points[at]!.tick;
const before = laneValueBefore(points, tick);
if (before !== points[at]!.value) way.push({ x, y: laneY(target, before, h) });
for (let i = at; i < points.length && points[i]!.tick === tick; i++)
way.push({ x, y: laneY(target, points[i]!.value, h) });
}
return way;
}
/** A value as the head of a lane and the sign over a point say it. */
export function laneValueText(kind: LaneSpec, value: number): string {
const { target } = laneKind(kind);
if (target === 'volume') {
const { min } = laneRange('volume');
if (value <= min) return '-inf dB';
const shown = Math.round(value * 10) / 10;
return `${shown > 0 ? '+' : ''}${shown.toFixed(1)} dB`;
}
if (target === 'pan') {
const share = Math.round(Math.abs(value) * 100);
return share === 0 ? 'Centre' : `${share}% ${value < 0 ? 'left' : 'right'}`;
}
const digits = Math.max(0, -Math.floor(Math.log10(laneStep(kind))));
return roundTo(value, laneStep(kind)).toFixed(Math.min(digits, 6));
}