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feuerwerk/package.json
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rootandClaude Fable 5.1 5a46124454 Initial commit: Game Maker phase 1
Canvas-only 2D game editor/runtime built on PixiJS v8 + Vite + TypeScript.

- core: asset model (Scene/Camera/Sprite), scene objects with sparse
  overrides, property schema + resolve, command stack (undo/redo),
  serialization and project store interface (16 unit tests)
- ui: custom in-canvas widget toolkit (panels, fields, color picker,
  list/scroll, popup) with a hidden <input> keyboard bridge
- editor: asset/hierarchy panels, schema-driven inspector, toolbar
- viewport: box rendering, camera frame, selection gizmo, drag/zoom/pan
- runtime: world/entity instantiation for play mode, input, camera follow
- api: PHP JSON project store with revision counter (409 on conflict)
- tools: CDP-based e2e smoke test

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 10:07:06 +02:00

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{
"name": "game-maker",
"private": true,
"version": "0.1.0",
"type": "module",
"description": "A browser-based 2D project builder: editor and game are one program, everything drawn in a WebGL canvas.",
"scripts": {
"dev": "vite",
"build": "tsc --noEmit && vite build",
"preview": "vite preview",
"test": "vitest run",
"typecheck": "tsc --noEmit"
},
"devDependencies": {
"@types/node": "^22.20.1",
"typescript": "^5.6.0",
"vite": "^6.0.0",
"vitest": "^3.0.0"
},
"dependencies": {
"pixi.js": "^8.6.0"
}
}