Files
feuerwerk/api/index.php
T
adminandClaude Opus 5 ae3aa7d3bd
game-maker / gate (push) Successful in 2m0s
game-maker / suite (push) Successful in 7m17s
Refactoring round 5 covers the code since round 4 without changing behaviour: four identical copies of dot() and three of "nearest point on a segment" stood in the collision math, in the hit area of the collider outlines and in the polygon handles, so they moved into the new module src/core/util/vec.ts; the warning line, the busy state, info() and the caret reset were written out line by line in both the sign-in screen and the password dialog and are now FormStatus; the closing row "Cancel plus a confirming button, optionally one on the left" was built by hand in FormDialog, FilePicker, OpenProjectDialog and PasswordDialog and is now dialogButtons(); the header bar was drawn by the toolbar, the TabHeader and the Breadcrumb each on its own and is now drawHeaderBar(); AddColliderCommand and AddRigidbodyCommand share a base, each subclass only builds its own asset; Editor.ts derives the panes from assetEditors instead of repeating eight entries and clamps its splitters with clamp(); jscpd over src falls from 0.19 % to 0.14 %; dead code is gone - listScenes() has been orphaned since the Scene picker fell away (#183), DEFAULT_FILTER (#152) was never used, the two test hooks projectPickerRowAt/rowPosition and particleCompiles are read by no tool, and four functions lost an export they did not need; seven comments that told history ("used to", "no longer", "since #...") describe the state of things now, and that this changed nothing was proved by a rebuild - the bundle is md5 identical, b4ad0dfe... before and after; the README said Logout sits at the far right of the toolbar, which has been the Account menu since #182, and wiki/Architecture.md was missing src/core/util/ altogether; 4 new unit tests cover vec.ts, and switching the clamp on the segment off makes exactly one of them fail while none of the 76 neighbouring tests notice, so that clamping was covered nowhere before (#85)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 17:24:42 +02:00

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<?php
declare(strict_types=1);
/**
* Game Maker API.
*
* Routing uses the `r` query parameter (e.g. `index.php?r=projects/abc123`) because the
* site's nginx configuration does not pass PATH_INFO to PHP.
*
* GET ?r=auth/session → {user} (null while nobody is signed in)
* POST ?r=auth/login {username,password} → {user} | 401
* POST ?r=auth/logout → 204
* POST ?r=auth/password {currentPassword,newPassword} → 204 | 401 | 422
* (the only auth route that needs a session; ends the account's
* other logins, keeps the one asking)
*
* Everything below needs a signed-in user (401 otherwise), and projects belong to one: a project
* of somebody else answers like one that is not there.
*
* GET ?r=projects → [{id,name,revision,updatedAt}]
* POST ?r=projects {name} → {id,name,revision,updatedAt,project}
* GET ?r=projects/{id} → {id,name,revision,updatedAt,project}
* PUT ?r=projects/{id} {revision, project} → {revision,updatedAt} | 409 {error,revision}
* DELETE ?r=projects/{id} → 204
*
* GET ?r=textures → [{file,name,width,height,bytes,updatedAt}]
* POST ?r=textures&name=x.png raw image bytes → {file,name,width,height,bytes}
* DELETE ?r=textures/{file} → 204
*
* GET ?r=fonts → [{file,name,bytes,updatedAt}]
* POST ?r=fonts&name=x.ttf raw font bytes → {file,name,bytes}
* DELETE ?r=fonts/{file} → 204
*
* GET ?r=sounds → [{file,name,bytes,updatedAt}]
* POST ?r=sounds&name=x.wav raw sound bytes → {file,name,bytes}
* DELETE ?r=sounds/{file} → 204
*
* GET ?r=plugins → [{file,bytes,updatedAt}], sorted by file name
* GET ?r=plugins/{file} → the module source as text/javascript
*
* `name` is the file's original name, kept beside it as `{file}.json` (see OriginalName) and
* empty when none is known. It is a caption, never a path: the stored file is always `{hash}.{ext}`.
*
* Stored images, fonts and sounds are served straight from `data/textures/`, `data/fonts/` and
* `data/sounds/` as static files; the API only writes them.
*/
require __DIR__ . '/lib/Auth.php';
require __DIR__ . '/lib/FontStore.php';
require __DIR__ . '/lib/OriginalName.php';
require __DIR__ . '/lib/PluginStore.php';
require __DIR__ . '/lib/Response.php';
require __DIR__ . '/lib/SessionStore.php';
require __DIR__ . '/lib/SoundStore.php';
require __DIR__ . '/lib/Store.php';
require __DIR__ . '/lib/TextureStore.php';
require __DIR__ . '/lib/UserStore.php';
/** Has to clear the largest single upload below, which is a sound; the web server has its own say. */
const MAX_BODY_BYTES = 20 * 1024 * 1024;
/** Upload ceiling for a single image. The editor downscales larger pictures before sending. */
const MAX_TEXTURE_BYTES = 4 * 1024 * 1024;
/** Upload ceiling for a single font. A font cannot be shrunk on the way, so this is a plain limit. */
const MAX_FONT_BYTES = 4 * 1024 * 1024;
/** The same for a sound, four times as high: one music track is worth more than four typefaces. */
const MAX_SOUND_BYTES = 16 * 1024 * 1024;
set_error_handler(static function (int $severity, string $message, string $file, int $line): bool {
throw new ErrorException($message, 0, $severity, $file, $line);
});
/** @param list<string> $parts */
function routeAuth(array $parts, string $method, Auth $auth): never
{
$what = $parts[1] ?? '';
if ($what === 'session') {
if ($method !== 'GET') {
Response::error('Method not allowed', 405);
}
// Always 200, never 401: "nobody is signed in" is an answer, not a failure, and the
// login screen asks this before it can know either way.
Response::json(['user' => $auth->user()]);
}
if ($what === 'login') {
if ($method !== 'POST') {
Response::error('Method not allowed', 405);
}
$body = Response::body();
$user = $auth->logIn((string) ($body['username'] ?? ''), (string) ($body['password'] ?? ''));
if ($user === null) {
// One message for both halves: which of the two was wrong is the attacker's question.
Response::error('Wrong user name or password', 401);
}
Response::json(['user' => $user]);
}
if ($what === 'password') {
if ($method !== 'POST') {
Response::error('Method not allowed', 405);
}
// The one route under `auth/` that needs a session: it changes the password of whoever is
// signed in, so there has to be somebody.
$user = $auth->require();
$body = Response::body();
$new = (string) ($body['newPassword'] ?? '');
if (!UserStore::isValidPassword($new)) {
Response::error('The new password needs at least ' . UserStore::MIN_PASSWORD_LENGTH . ' characters', 422);
}
if (!$auth->changePassword($user, (string) ($body['currentPassword'] ?? ''), $new)) {
Response::error('Wrong password', 401);
}
Response::noContent();
}
if ($what === 'logout') {
if ($method !== 'POST') {
Response::error('Method not allowed', 405);
}
$auth->logOut();
Response::noContent();
}
Response::error('Not found', 404);
}
/** @param list<string> $parts */
function routeProjects(array $parts, string $method, string $owner): never
{
$store = new Store(dirname(__DIR__) . '/data/projects', $owner);
if (count($parts) === 1) {
if ($method === 'GET') {
Response::json($store->list());
}
if ($method === 'POST') {
$body = Response::body();
$name = trim((string) ($body['name'] ?? ''));
if ($name === '' || mb_strlen($name) > 120) {
Response::error('Project name must be 1–120 characters', 422);
}
Response::json($store->create($name), 201);
}
Response::error('Method not allowed', 405);
}
$id = $parts[1];
if (!Store::isValidId($id)) {
Response::error('Invalid project id', 400);
}
if ($method === 'GET') {
$doc = $store->load($id);
if ($doc === null) {
Response::error('Project not found', 404);
}
Response::json($doc);
}
if ($method === 'PUT') {
$body = Response::body();
if (!isset($body['revision']) || !is_int($body['revision']) || !is_array($body['project'] ?? null)) {
Response::error('Body must contain integer "revision" and object "project"', 422);
}
try {
$result = $store->save($id, $body['revision'], $body['project']);
} catch (StaleRevisionException $e) {
Response::error('Project was modified elsewhere', 409, ['revision' => $e->currentRevision]);
}
if ($result === null) {
Response::error('Project not found', 404);
}
Response::json(['revision' => $result['revision'], 'updatedAt' => $result['updatedAt']]);
}
if ($method === 'DELETE') {
if (!$store->delete($id)) {
Response::error('Project not found', 404);
}
Response::noContent();
}
Response::error('Method not allowed', 405);
}
/** @param list<string> $parts */
function routeTextures(array $parts, string $method): never
{
$store = new TextureStore(dirname(__DIR__) . '/data/textures');
if (count($parts) === 1) {
if ($method === 'GET') {
Response::json($store->list());
}
if ($method === 'POST') {
$bytes = Response::rawBody();
if (strlen($bytes) > MAX_TEXTURE_BYTES) {
Response::error('Image must be at most ' . (MAX_TEXTURE_BYTES / 1024 / 1024) . ' MB', 413);
}
try {
Response::json($store->store($bytes, (string) ($_GET['name'] ?? '')), 201);
} catch (InvalidImageException $e) {
Response::error($e->getMessage(), 422);
}
}
Response::error('Method not allowed', 405);
}
if ($method === 'DELETE') {
if (!$store->delete($parts[1])) {
Response::error('Texture not found', 404);
}
Response::noContent();
}
Response::error('Method not allowed', 405);
}
/** @param list<string> $parts */
function routeFonts(array $parts, string $method): never
{
$store = new FontStore(dirname(__DIR__) . '/data/fonts');
if (count($parts) === 1) {
if ($method === 'GET') {
Response::json($store->list());
}
if ($method === 'POST') {
$bytes = Response::rawBody();
if (strlen($bytes) > MAX_FONT_BYTES) {
Response::error('Font must be at most ' . (MAX_FONT_BYTES / 1024 / 1024) . ' MB', 413);
}
try {
Response::json($store->store($bytes, (string) ($_GET['name'] ?? '')), 201);
} catch (InvalidFontException $e) {
Response::error($e->getMessage(), 422);
}
}
Response::error('Method not allowed', 405);
}
if ($method === 'DELETE') {
if (!$store->delete($parts[1])) {
Response::error('Font not found', 404);
}
Response::noContent();
}
Response::error('Method not allowed', 405);
}
/** @param list<string> $parts */
function routeSounds(array $parts, string $method): never
{
$store = new SoundStore(dirname(__DIR__) . '/data/sounds');
if (count($parts) === 1) {
if ($method === 'GET') {
Response::json($store->list());
}
if ($method === 'POST') {
$bytes = Response::rawBody();
if (strlen($bytes) > MAX_SOUND_BYTES) {
Response::error('Sound must be at most ' . (MAX_SOUND_BYTES / 1024 / 1024) . ' MB', 413);
}
try {
Response::json($store->store($bytes, (string) ($_GET['name'] ?? '')), 201);
} catch (InvalidSoundException $e) {
Response::error($e->getMessage(), 422);
}
}
Response::error('Method not allowed', 405);
}
if ($method === 'DELETE') {
if (!$store->delete($parts[1])) {
Response::error('Sound not found', 404);
}
Response::noContent();
}
Response::error('Method not allowed', 405);
}
/** @param list<string> $parts */
function routePlugins(array $parts, string $method): never
{
$store = new PluginStore(dirname(__DIR__) . '/data/plugins');
if (count($parts) === 1) {
if ($method !== 'GET') {
Response::error('Method not allowed', 405);
}
Response::json($store->list());
}
if ($method !== 'GET') {
Response::error('Method not allowed', 405);
}
$source = $store->read($parts[1]);
if ($source === null) {
Response::error('Plugin not found', 404);
}
// Every plugin file is handed out: the project says which of them the editor runs (#119),
// and the server has no way of knowing which project the asking tab has open.
header('Content-Type: text/javascript; charset=utf-8');
header('X-Content-Type-Options: nosniff');
// A replaced file has to be the one the next editor start runs.
header('Cache-Control: no-cache');
echo $source;
exit;
}
try {
if ((int) ($_SERVER['CONTENT_LENGTH'] ?? 0) > MAX_BODY_BYTES) {
Response::error('Request body too large', 413);
}
$method = $_SERVER['REQUEST_METHOD'] ?? 'GET';
$route = trim((string) ($_GET['r'] ?? ''), '/');
$parts = $route === '' ? [] : explode('/', $route);
if (count($parts) < 1 || count($parts) > 2) {
Response::error('Not found', 404);
}
$auth = new Auth(
new UserStore(dirname(__DIR__) . '/data/users.json'),
new SessionStore(dirname(__DIR__) . '/data/sessions'),
);
if ($parts[0] === 'auth') {
routeAuth($parts, $method, $auth);
}
// Images, fonts, sounds and plugins are shared between accounts; being signed in is still the
// price of admission, so an uploaded file cannot be dropped in by a stranger.
$user = $auth->require();
match ($parts[0]) {
'projects' => routeProjects($parts, $method, $user),
'textures' => routeTextures($parts, $method),
'fonts' => routeFonts($parts, $method),
'sounds' => routeSounds($parts, $method),
'plugins' => routePlugins($parts, $method),
default => Response::error('Not found', 404),
};
} catch (Throwable $e) {
error_log('[game-maker api] ' . $e->getMessage());
Response::error('Internal server error', 500);
}