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meleki/feuerwerk
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Code Issues 38 Actions Projects 1 Wiki Activity
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8a377d92392c50bec048341f8743603b42975bd9
feuerwerk/src
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adminandClaude Opus 5 8a377d9239 Play animation's blend is given in seconds, not in frames of the new animation (#106)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 11:14:15 +02:00
..
core
Play animation's blend is given in seconds, not in frames of the new animation (#106)
2026-09-17 11:14:15 +02:00
editor
Animation rows can target behavior variables and shader parameters (#104)
2026-09-17 09:04:29 +02:00
runtime
Play animation's blend is given in seconds, not in frames of the new animation (#106)
2026-09-17 11:14:15 +02:00
ui
Two compilers that walk a graph the same way walk it through one emitter (#85)
2026-09-16 19:28:28 +02:00
viewport
An animation is a timeline of rows over one asset, played on an object rather than worn as a picture (#97)
2026-09-16 20:02:25 +02:00
main.ts
A still editor has nothing to draw, so the frame loop wakes on change (#44)
2026-09-14 21:41:50 +02:00
playground.ts
Consolidate duplicated editor code, trim comments, refresh README
2026-09-11 11:00:30 +02:00
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