Files
feuerwerk/tests/core
rootandClaude Fable 5.1 a32b7c6daa
game-maker / suite (push) Failing after 4m1s
Adjust colors: brightness adds instead of multiplying (#62)
The shipped shader graph gains a `brightness - 1` offset node, so 1 stays
neutral and brightness lifts every channel by the same amount; contrast keeps
multiplying, saturation keeps mixing with the luma. Fixture, seeds, unit and
e2e expectations follow (twelve nodes, 1.25 -> #80c0ff).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-12 22:58:50 +02:00
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