Files
feuerwerk/api/lib/SessionStore.php
T
adminandClaude Opus 5 c830c7a3aa
game-maker / gate (push) Successful in 2m4s
game-maker / suite (push) Successful in 7m18s
Changing the password: the Logout button at the far right of the toolbar became an Account menu that names the signed-in account in an entry of its own that cannot be picked, with Change password... above Logout, and the new dialog (src/editor/auth/PasswordDialog.ts) asks for the current password, the new one and its repetition, all three as bullets, and stays standing when the server refuses so that it can say why, unlike the other form dialogs; the rules for empty, too short, new equal to old and a differing repetition sit as the pure function passwordProblem() next to loginProblem(), the API gained POST ?r=auth/password which answers 204, insists on the current password although a session is there, enforces a minimum length of 8 in UserStore::MIN_PASSWORD_LENGTH and again in the client so the mask can answer without asking the server, and the new SessionStore::destroyAllFor($user, $keep) ends every other session of the account while the tab that changed the password keeps its own; the placeholders admin/admin and user/user stay as they are, which the length check does not touch because it only runs when a password is set through the API; e2e 45 grew by 8 checks for the menu, the dialog, both refusals and signing in with the old and the new password, and it sets the e2e account back at the end - a run dying in between leaves it on <password>-tmp, which a make-user.php call repairs (#182)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 13:46:40 +02:00

119 lines
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PHP
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<?php
declare(strict_types=1);
/**
* Logins, kept as one file per session in `data/sessions/`, named after the SHA-256 of the token
* the browser holds in its cookie – so the file on disk cannot be replayed as a token.
*
* Deliberately not PHP's own session handler: those expire after `session.gc_maxlifetime`
* (24 minutes by default), and a login here has to outlive a deployment and a night, since
* `npm run build` replaces the editor under the very tab that is signed in.
*/
final class SessionStore
{
/** How long a login lasts without being used; every request that finds it pushes it out again. */
public const LIFETIME_SECONDS = 30 * 24 * 60 * 60;
public const COOKIE = 'game_maker_session';
public function __construct(private readonly string $dir) {}
/** Starts a session for `$username` and returns the token for the cookie. */
public function create(string $username): string
{
$this->sweep();
$token = bin2hex(random_bytes(32));
$this->write($token, ['username' => $username, 'createdAt' => time(), 'seenAt' => time()]);
return $token;
}
/** The user behind a token, or null when it is unknown or has expired. */
public function user(string $token): ?string
{
$path = $this->path($token);
if ($path === null || !is_file($path)) {
return null;
}
$raw = file_get_contents($path);
$data = $raw === false ? null : json_decode($raw, true);
if (!is_array($data) || !is_string($data['username'] ?? null) || !is_int($data['seenAt'] ?? null)) {
return null;
}
if (time() - $data['seenAt'] > self::LIFETIME_SECONDS) {
@unlink($path);
return null;
}
// Touched at most once an hour: every request rewriting the file would cost a write per
// autosave, and the lifetime is measured in weeks.
if (time() - $data['seenAt'] > 3600) {
$data['seenAt'] = time();
$this->write($token, $data);
}
return $data['username'];
}
public function destroy(string $token): void
{
$path = $this->path($token);
if ($path !== null) {
@unlink($path);
}
}
/**
* Ends every login of `$username` but the one behind `$keep` – what a password change does, so
* that a session started with the old password cannot outlive it. Returns how many were ended.
*/
public function destroyAllFor(string $username, string $keep = ''): int
{
$keepPath = $keep === '' ? null : $this->path($keep);
$ended = 0;
foreach (glob($this->dir . '/*.json') ?: [] as $file) {
if ($file === $keepPath) {
continue;
}
$raw = file_get_contents($file);
$data = $raw === false ? null : json_decode($raw, true);
if (is_array($data) && strcasecmp((string) ($data['username'] ?? ''), $username) === 0) {
@unlink($file);
$ended++;
}
}
return $ended;
}
/** Throws out what has timed out, so the directory does not grow with every login. */
private function sweep(): void
{
foreach (glob($this->dir . '/*.json') ?: [] as $file) {
if (time() - (int) @filemtime($file) > self::LIFETIME_SECONDS) {
@unlink($file);
}
}
}
private function path(string $token): ?string
{
if (!preg_match('/^[a-f0-9]{64}$/', $token)) {
return null;
}
return $this->dir . '/' . hash('sha256', $token) . '.json';
}
private function write(string $token, array $data): void
{
if (!is_dir($this->dir) && !mkdir($this->dir, 0775, true) && !is_dir($this->dir)) {
throw new RuntimeException("Cannot create session directory {$this->dir}");
}
$path = $this->path($token);
if ($path === null) {
throw new RuntimeException('Invalid session token');
}
$json = json_encode($data, JSON_UNESCAPED_SLASHES);
if ($json === false || file_put_contents($path, $json, LOCK_EX) === false) {
throw new RuntimeException('Cannot write session file');
}
@chmod($path, 0640);
}
}