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meleki/feuerwerk
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Code Issues 38 Actions Projects 1 Wiki Activity
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bf02c9e8b3b2aa1c461ba90e52bb75c23d8b21b3
feuerwerk/tools/lib
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adminandClaude Opus 5 bf02c9e8b3
game-maker / gate (push) Successful in 1m34s
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game-maker / suite (push) Successful in 5m38s
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Timeline keys can be copied and pasted at the playhead, duplicated with Ctrl+drag, and frames inserted or removed from a right-click menu (#102)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 12:53:56 +02:00
..
audio.mjs
A game that stays silent is only half a game, so a sound is an asset like any other (#45)
2026-09-15 07:54:28 +02:00
browser.mjs
A game that stays silent is only half a game, so a sound is an asset like any other (#45)
2026-09-15 07:54:28 +02:00
builders.mjs
Refactor round: ship web/index.html, drop the remote browser, fix stale comments and README
2026-09-12 15:44:05 +02:00
harness.mjs
Timeline keys can be copied and pasted at the playhead, duplicated with Ctrl+drag, and frames inserted or removed from a right-click menu (#102)
2026-09-17 12:53:56 +02:00
projects.mjs
A game that stays silent is only half a game, so a sound is an asset like any other (#45)
2026-09-15 07:54:28 +02:00
shaders.mjs
Adjust colors: brightness adds instead of multiplying (#62)
2026-09-12 22:58:50 +02:00
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