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meleki/feuerwerk
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Code Issues 38 Actions Projects 1 Wiki Activity
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d02bcca26603d169e8a5594fed5987e638ff06b9
feuerwerk/tools/e2e/lib
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adminandClaude Opus 5 732f6518ae
game-maker / gate (push) Successful in 1m40s
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game-maker / suite (push) Successful in 5m56s
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The autotile asset is renamed to tile and gains a plain None (1 × 1) kind, which is now the default; older projects load their autotiles as floor tiles (#131)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 08:01:07 +02:00
..
pictures.mjs
Transform: scale, rotation and mirror as properties, world transform as a matrix chain, oriented colliders (#76)
2026-09-13 17:25:06 +02:00
scaffold.mjs
The autotile asset is renamed to tile and gains a plain None (1 × 1) kind, which is now the default; older projects load their autotiles as floor tiles (#131)
2026-09-18 08:01:07 +02:00
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